• Weapon categories:
- Sword: basic melee equipment, suitable for all professions.
- Stone: May be used to make stone tools or defensive items.
- Blood-stealing: Improves recovery ability in battle, suitable for characters who need to fight for a long time.
- Spikes: Increases long-range attack or defense effects, suitable for a variety of tactics.
• Magic Equipment:
-Holy /Dark: Spell weapons with different attributes, providing buffs or negative effects respectively.
-Magic weapons: Universal magic-enhanced weapons that improve spell casting efficiency or effects.
• Auxiliary props:
-Potion: restore health, magic points or provide temporary buff status.
-Other synthesis: such as armor, accessories, etc., providing additional protection or characteristics.
• Ranger:
- Craft nature-related equipment, such as bows and arrows or jungle traps.
- There may be exclusive agility or hunting-related synthetic items.
• Harvester:
- Focus on agriculture or gardening, there may be a synthesis of seeds or tool enhancements.
- Provides buffs related to harvesting or plants.
• Warrior:
- Focus on strength and melee combat, and may have heavy weapon strengthening or blocking props.
- Provides defense and physical damage enhancements.
• Pyromancer:
- Mainly relies on the fire element, and may have fire spell materials or fire equipment.
- Fire magic strength and control are their specialties.
Frequently Asked Questions from Users:
1. Q: I am a ranger, what general synthetic items are particularly useful to me?
A: As a ranger, you can try to synthesize bows or accessories with natural bonuses to improve your long-range attack and survivability.
2. Q: How can berserkers improve their combat through professional-specific synthesis?
A: Berserkers can look for heavy weapon enhancements or equipment with blocking effects to improve melee power and survival resistance.
3. Q: How can the Fire Mage obtain more fire magic resources?
A: Searching for fire magic materials and fire weapons can make your fire spells more powerful.