• Cooldown: 0 seconds
• Range: 8 blocks
• Cost: 0
• Function: Charge to strike and taunt the enemy, causing high damage, and putting yourself in a dominant state. As the level increases, the damage and taunt duration gradually increase.
• Cooldown: 15 seconds
• Full-field effect
• The skill gives Lulu powerful protection, including shield and friendly buffs, and the shield strength increases with the number of enemies. Leveling up increases shield extra resistance and friendly armor bonus.
• Cooldown: 6 seconds
• Causes damage and stuns nearby enemies. The damage increases with level and has CD reduction effect.
• Provides extra haste, acceleration in combat, and additional buffs based on the number of adjacent enemies. The higher the level, the more haste increases.
• Cooldown: 13 seconds
• Triggered after receiving a large amount of damage, it will continuously hit the ground to cause damage to surrounding enemies, reduce attack power, and finally knock the enemies away. It can be used additionally at the beginning of the battle or when an ally is killed, and the damage increases with the level.
• When the skill is activated, Lulu will gain health recovery per second through the protection of the totem, enhancing her survivability.
Through these skills, Lulu plays a solid front-line tank role in "Sword and Expedition: Departure". Not only does it have high health and resistance to interruptions, it can also effectively protect teammates and provide considerable output. Understanding these skills will help players better strategically deploy and utilize Lulu's combat power.