In the pre-drawing card of Sword and Expedition, you can set a wish to obtain a designated ultra-rare hero. It is very important to choose a hero with a strong start. This allows us to push the map faster and surpass other players in game progress. The editor below Based on my own experience during the closed beta test, I will teach you which cards to choose beforehand.
Which card to choose in Sword and Expedition Departure pre-draw?
1. Zero Krypton: Choosing a Daddy (Axun and Mengmeng)
If you are willing to spend time to get an initial account with a nanny, you can choose the Bone King in the pre-draw card, otherwise it will be a no brainer to choose the nanny.
2. For more than 10%: choose Green Arrow or Dad
These two characters are very strong after opening the special weapon and are relatively comfortable in any environment. Moreover, these two characters cannot be obtained through exchange, making it difficult to obtain star-upgrading materials.
The skills of the dads (Axun and Mengmeng) in "Sword and Expedition: Departure" are as follows:
Ultimate skill - Bone-eroding Arrow: After the battle starts, you can create and continuously cast spells to maintain aromatherapy within 2 blocks around you. When the aromatherapy is present, Dad himself will recover 50 points of energy per second, and allies in the aromatherapy will recover ×21% of their health per second. When this skill is actively used, it will immediately restore ×170% of the health of the allies in the aromatherapy, and the effect of the aromatherapy will be permanently upgraded. The effect of the first upgrade of Aromatherapy is to expand the range of effect by 1 square; the effect of the second upgrade is that the affected allies gain an additional 30 points of haste. Passively, when Dad himself is affected by a control or interruption effect, the aromatherapy will be interrupted, and he will no longer be able to create aromatherapy for the next 4 seconds.
Refreshing formula: It can increase the attack power of allies in the aromatherapy. Each affected non-summoned ally will cause Dad to recover additional energy every second. At level 2 of this skill, the attack power of allies in the aromatherapy increases by 18%; at level 3, each affected non-summoned ally will cause Dad to recover an additional 8 points of energy per second; at level 4, allies in the aromatherapy will increase their attack power by 18%. Increase attack power by 20%.
Quick healing: Restores Dad’s health x 90% to all allies in the aromatherapy. When the skill is level 2, the recovery amount is increased to ×100%; when it is level 3, it is increased to ×110%; when it is level 4, it is increased to ×120%.
Hero Specialization (Passive): During combat, Dad increases his attack power. When there are no less than 3 non-summoned allies in Aromatherapy besides yourself, your own attack power will be additionally increased. When this skill is level 2, it will increase its own attack power by 8% in battle, and when there are no less than 3 non-summoned allies in the aromatherapy room other than itself, it will increase its own attack power by an additional 12%; when it is level 3, it will increase its own attack power by 8% in battle. Increases attack power by 10%. When there are no less than 3 non-summoned allies in the aromatherapy, the attack power will be increased by an additional 15%.
Heart-Eroding (Awakening Skill): The skill "Special Aromatherapy" has obtained the third upgrade effect, that is, the range of the aromatherapy is expanded by an additional 1 square. When the "Special Aromatherapy" is upgraded for the third time for the first time, the Aromatherapy will be strengthened for 10 seconds, causing the enemies in the Aromatherapy to lose 12% of their maximum health per second. The amount of life lost cannot exceed 200% of the own attack power. . When the skill is level 2, during the aromatherapy enhancement period, the proportion of maximum health lost by the enemy per second is increased to 14%; when the skill is level 3, during the aromatherapy enhancement period, each time the enemy loses health, the enemy will be stunned for 0.1 seconds; level 4 When the aroma is strengthened, the proportion of the enemy's maximum health lost per second increases to 15%.