1. [Overview of Vera’s skills]
-Meteor Catches the Moon : Vera's signature skill, after being released, it jumps into the air, causing 450% damage to the enemy and a stun effect. Normal attacks can be transformed into melee combat, allowing you to quickly approach the enemy and cause explosive real damage.
2. [Operation Notice]:
- In the initial stage of the battle, Vera can predict the enemy's actions and absorb 90 points of energy with each attack. Players can flexibly choose attack targets according to tactics, either melee or long-range, and the energy points absorbed by different enemies vary significantly.
3. [Capture enemy level]:
- Hit the enemy with paralysis bullets, causing 230% damage and reducing the opponent's level by 60 points. When using the sword, Vera can strike three times in a row, each with 100% damage and a 1-second stun effect, giving her amazing control.
4. [Hero Specialization]:
- In battle, Vera's combat power increases by 9%. After being defeated by a non-summoned enemy, she gains an additional 3% attack power and has powerful long-lasting output ability.
5. [Summary of Vera’s advantages]
- Vera's skill set is extremely flexible, and her high damage, control, and buff effects make her play a key role in the team. Whether in single combat or team combat, it is a choice worthy of priority.
Frequently Asked Questions from Users:
1. Q: What lineup is suitable for Villa?
A: Vera's high burst and control abilities are often paired with healers or tank roles to form a team capable of both offense and defense.
2. Q: What is the order in which Vera’s skills are upgraded?
A: First, make sure that Meteor Catch the Moon and Seize Enemy levels are upgraded to improve battlefield control, and then provide action previews to enhance survivability.
3. Q: How can novice players maximize Vera’s output?
A: Learn to make reasonable use of action notices to select energy absorption targets, and at the same time release the enemy capture level at the right time to maximize the damage output.