• Cooldown: 0 seconds
• Effect: At the beginning of the battle, Viperian consumes health points (up to 70% of his own health points) and sends "Lonely Snake" to possess the enemy until his own health drops below 60%. Each snake consumes 7% of its maximum health, and Viperian enters a hegemonic state.
• Possessed enemy: Reduces energy recovery by 20 points, and consumes 1% of Viperian's health every second to maintain possession. When the health value is lower than 30%, recall a snake and restore 14% health value. When released actively, it will cause 280% damage to the possessed unit.
• Cooldown: 8 seconds
• Skill: Extract the enemy's life, causing 210% damage and restoring the same amount of life. Level 2 +20%, level 3 +30%, level 4 +40% damage.
• Cooldown: 15 seconds
• Every 3 seconds, Lonely Snake bites, the basic damage is 65%, and after strengthening it is 140%. The enhanced damage at level 2 is increased to 75%, at level 3 it is 150%, and at level 4 an additional 60 points of energy are deducted from the target.
• Effect: During battle, increase haste, initial 12 points, level 2 +16, level 3 +20.
• Cooldown: 30 seconds
• Conditions: Released when the health value is higher than 90%, sacrificing 30% of the health value to cause 420% damage to all enemies, invincible during the period, and can be triggered at most once in 30 seconds.
• Improvement: Level 2 damage increased to 450%, Level 3 Snake Spirit strengthened 2 times, Level 4 damage increased to 480%.
• When the enemy possessed by the Snake is defeated, the Snake returns and restores 14% of Viperian's health and 80 energy points.
Viperian uses its unique mechanism to convert its own life loss into battlefield advantages. Every skill of the Bone Snake is full of strategy. Players will need to skillfully control Viperion's Blood Ritual to maximize damage output and survivability. Once you know these skills, you'll be better able to take advantage of this powerful character in Sword and Crusade: Departure.