1. Parsifal's Palace : Start the mission and explore the starting area.
2. Dalismore Street : Accept the guidance to Corinda Plains.
3. Corinda Plains : Challenge tasks and may encounter battles.
4. Parsifal's Palace : Return to confirm the next step.
5. Water City : Understand the new plot and continue exploring.
6. Dimensional battleship : board the ship and start a new challenge.
7. Lightning protection village : Build houses, make furniture, and improve the strength of the team.
8. Barbera Unknown Territory : Explore and collect materials (treasure boxes, blue flashes, monster drops).
9. ★4 Gulardi joins : Improve the team’s abilities and prepare for plot twists.
10. Ending : Complete the second chapter mission and unlock new content.
• Map: 1 map with clear layout, paying attention to house construction and furniture placement.
• Maps: 8, distributed with blue flashes (furniture materials), treasure chests and challenging mobs.
• Flash : Look for blue ①~⑨, used in furniture making.
• Treasure chests : No. 1~7, No. 2 can get 5 Styx Rods, No. 4~7 are rare raw materials.
• Dao Zhong : Three kinds of mobs, which drop abundant materials.
• FEAR : High difficulty challenge, LV65, no weakness or resistance.
• Furniture making cycle : Complete furniture making tasks and arrange strongholds to trigger the plot and make more furniture.
• Special Food : Rest at the stronghold to unlock new food options.
• Interaction point : Character interaction is available at the table on the left side of the stronghold.
• Nopa dialogue : The dialogue with the geologist will be different when the party contains a member of the Nopa clan.
Frequently Asked Questions from Users
1. How to find blue flash?
- Found in multiple locations across Barbera's Uncharted Territory, often spread out across different areas of the map.
2. What is the use of the Hades Rod in the treasure chest?
- The Styx is a rare item that can be used to equip and enhance the abilities of the characters in the team.
3. How to trigger the hidden plot?
- After making and arranging furniture, interact with NPC according to the prompts to trigger new plot tasks.