The marksman is a profession with stable instant kill ability, but he also needs to pay attention to his own vulnerability and changes in the combat environment. Through reasonable allocation of talent points and use of skills, marksman can become an important output role in the team.
Marksmen have some innate skills. Among them, the freezing grenade is the most powerful control skill, which can immobilize monsters within the explosion range. However, the marksman cannot take shape until he reaches level 15.
The recommended distribution of talent points is as follows:
The key talent at levels five and ten is to increase damage, because only when the damage is high enough can the enemy be defeated quickly.
These two talents determine the marksman's play style, which is to maximize the output of the standing position (or maximize the output of the squatting position).
The reload speed talent at level 15 is very important for marksmen, because the rail gun and M99 have a slow reload speed.
With this talent, the reload speed will be greatly increased, allowing you to attack faster.
The enhanced headshot damage talent at level 20 can increase the damage by 10%. For a sniper rifle with high basic power, this bonus is very considerable.
The level 25 talent gives each headshot a 5% chance of triggering the bullet time effect, which is very helpful to the team and is also a good partner for the Assault.
The left bullet time enhances the headshot damage by 35% and is the recommended choice, while the right stun effect is relatively weak, because as a marksman, your duty is to defeat the enemy quickly.