How to play the DNF mobile game Roaming Gunner? "Dungeon and Fighter: Origins", a reconstructed version of the DNF worldview created by Neople, opens a new adventure chapter for the warriors with more refined graphics, in-depth background stories and optimized combat systems. I would like to share with you the full analysis of how to play the roaming gunner in Dungeon and Fighter Origins with extra points and equipment.
Skill list
Active skills
Level 5 Skill: Floating Bomb (Floating)
Level 10 skills: fatal shooting (burst), random shooting (overlord, AOE)
Level 15 skills: surprise kick (floating), long-range block (defense)
Level 20 skills: Sweep and defend enemies (floating, dominating)
Level 25 Skill: Fatal Rebound (Burst)
Level 30 skill: three bursts (damage)
Level 35 Skill: Moving Shooting (Multiple Damage)
Level 40 skills: multi-shot (burst, domination)
Level 45 skills: Double Eagle Spin (burst, AOE, dominance)
Level 50 skills: Crazy shooting (high damage, burst, control, multiple damage, dominance, AOE)
BUFF skills
Level 05 Skill: Silver Bullet (enhanced damage, weapon with added light attribute)
Level 10 skill: Aerial shooting (enhanced jumping damage)
Level 25 skill: Death Revolver (increased critical damage)
Passive skills
Level 05 Skill: Floating Shovel (Floating)
Level 10 skills: Leather Armor Mastery (enhanced damage), Revolver Mastery (enhanced damage), Quick Reload (enhanced damage), Quick Gun Draw (enhanced damage)
Level 15 skills: Hua Trial Spear Skill (interrupting skills to enhance damage)
Level 20 Skills: Psychic Counterattack (Control, Counterattack)
Level 25 skill: Floating Attack (jumping enhances damage)
Level 45 skill: Mark of Death (enhanced damage)
core skills
1. Fatal Shot: Increases critical hit rate by 15%, can cause high critical hit damage to all enemies, and also causes 100% penetrating damage.
2. Random shooting: Shoot multiple times around yourself and gain a 10% physical attack damage bonus.
3. Instant kick: Causes 560% physical attack damage to the enemy, has a chance to stun the enemy, and increases attack speed by 18%.
4. Round Kick: Causes two stages of damage to surrounding enemies. It can cause a total of 300% physical damage to the enemy and increase the shooting speed by 18%.
Level 1, 5: Floating bomb (Level 1)
2. Level 10: fatal shooting (point level), random shooting (point level)
3. Level 15: surprise kick (level 1), long-range block (no point)
4. Level 20: Sweep the enemy (Level 1)
5. Level 25: Fatal Rebound (full points)
6. Level 30: Three consecutive shots (point level)
7. Level 35: Moving shooting (full points)
8. Level 40: Multi-shot (full points)
9. Level 45: Double Eagle Spin (full points)
10. Level 50: Crazy shooting (full points)
1. Armor: It is recommended to give priority to the Fire Dragon Leather Armor of the Spirit Thinker. After wearing it, it can add 15% of attack damage, and has a 3% probability of recovering its own magic value. It has a relatively strong endurance.
2. Weapon: It is recommended to choose the Instant Attack revolver. This weapon has relatively high physical and magical attack power, and can also increase the critical hit rate of the roaming gunner by 2%.
3. Jewelry: You can choose bone ring, execution and justice for jewelry, which can increase the physical damage of the roaming gunner.
4. Entries: For equipment entries, it is recommended to give priority to physical damage, critical hit rate, attack speed and hit.
Combo 1:
1. Specific skills: 3 rounds of Knee Collision, Air Bomb Grenade, BBQ Air Bomb Grenade, Knee Collision, Random Shot, Knee Collision, Roundhouse Kick, Instant Kick
2. Reason for recommendation: Combining floating bombs with 3 normal attacks can quickly reduce the enemy's health, and then use close combat skills to stun the enemy.
Combo 2:
1. Specific skills: grenade BBQ floats on the bomb, catches the grenade, knee-collision, fires BBQ randomly, 3 rounds of basic attack, one hit to the head
2. Recommended reason: The initial difficulty of connecting the grenade to the BBQ is relatively low, and then the grenade can cause high explosion damage to the enemy.
Combo 3:
1. Specific skills: roundhouse kick, BBQ floating bomb, M-137 Gatling gun floating shovel, roundhouse kick, instant kick
2. Reason for recommendation: Connecting the floating bomb to the Gatling Gun can cause multiple damage to the enemy in a short period of time, and then use the output skills to harvest the enemy.
The above is the complete analysis of the roaming gunner's additional equipment and gameplay in "Dungeon & Fighter: Origins". For more game strategies, please click on the source code website.