How to clear "Dust White Forbidden Zone" Rising Star Development? It is relatively simple to open up this level for new stars. Players can operate according to the lineup gameplay provided by the editor. They can easily complete the level with one click. The process of pushing pictures is very easy. Players in need can try it.
Overview of the customs clearance process for Rising Stars in the Dust White Forbidden Zone
With one main character and two assistants, you don’t need to bring milk if the survival pressure is not great, and the baby will help you resist damage and fight. The map is a bit big and it will be very comfortable to bring a Zeno map. Novices can take some control of the character so that the baby can output with peace of mind.
The bow and arrow member has high damage to singles. Basically, one arrow can kill small monsters, and two or three arrows can kill big monsters;
Scatter member, shotgun C, can also spray three times in a row, which does good damage. The disadvantage is that it is a bit dull. Sometimes it starts spraying from a long distance and cannot spray monsters;
In addition, baby entries are very important. A good entry can make a one-cost baby comparable to a three- or four-cost baby. For example, my membership entry, Shattered Ice, can cause 800% damage. As long as it is released, the area will be cleared directly;
The baby entry recommends Shattered Ice, Explosive Shooter, and others that can do extra damage in the shadow. If there is no monster-gathering character, you can squeeze it;
In addition, the value of the entry is random, choose the higher one;
The last complaint is that the baby moves too slowly. I have reached a strange point. They are still walking behind, and sometimes they get stuck when turning. Although it is said that they will teleport to you if you are far away, some strange spots are very close. You would not be able to teleport in the past, and you would still move slowly and eventually get stuck. If a monster enters, just run slowly and wait until they arrive before attacking.