• Passive defense : No damage during battle. In the initial stage, a toy car is created, carrying 85% health and 100% attributes.
• Explosion power : The toy car will explode towards the target location after all friendly forces are destroyed or when it is released manually. It will restore 80 energy points for every 10% of its health left, and cause 320% damage to the surrounding area and blind it for 3 seconds.
• Toy car treatment : If you already have a car, restore 120% of the health of the weakest ally (the effect can be increased as the level increases).
• Energy replenishment : When there is no car on the field, provide 300 energy points for Damian.
• Firework attack : Throwing fireworks bombs will cause 250% damage to the farthest enemy and stun them for 3 seconds (upgrade can increase the damage and stun time).
• Combat bonus : During battle, attack power increases by 12%, +16% at level 2, +20% at level 3.
• Inspiring Aura : When the toy car leader responds, it provides 40 points of haste and life recovery for surrounding allies, increasing to 50 points of haste at level 2 and 55 points at level 3.
• High-energy blinding : When the explosion car's health is higher than 50%, the blinding effect is extended to 7 seconds.
Through these skills, Damian, as a unique auxiliary character, can provide powerful survival guarantee and healing capabilities at critical moments. He can also effectively contain the enemy and use the mechanism of the toy car to deal burst damage. Mastering Damian's strategy will undoubtedly enhance the team's overall combat effectiveness.