• Cast on a single target, causing 300% base damage and reducing the enemy's energy by 200 points.
• Upgrade effect :
- Level 2: Damage increased to 320%
- Level 3: Damage increased to 340%
- Level 4: Damage increased to 360%
-Level 5: Energy reduction increased to 300 points
• Mark and flash to the designated enemy at the beginning of the battle, causing 300% damage.
• Enhancements :
- Level 2: Damage increased to 320%
- Level 3: Damage increased to 340%
-Level 4: With 5 seconds stun effect
• In the first 12 seconds, use Spin Slash instead of normal attack, causing 140% damage each time.
• upgrade :
- Level 2: Damage increased to 150%
- Level 3: Damage increased to 160%
- Level 4: Damage increased to 170%
• If the marked enemy is defeated, the duration of Spin Slash is extended by 6 seconds.
• Critical hit rate increases by 24 points during combat.
• upgrade :
- Level 2: Critical hit increased to 32 points
-Level 3: Critical hit increased to 40 points
• After a preemptive release, gain a shield that absorbs 450% of damage.
• Enhancements :
- Level 2: Shield absorption increased to 500%
- Level 3: During the Shadow Swirl, defeating enemies near the marked enemy will add a 4-second fear effect.
- Level 4: Shield absorption increased to 600%
• Each roundhouse slash reduces the target's healing by an additional 60 points, strengthening battlefield control.
Through these skills, Pale Silvina has demonstrated strong initiative ability and continuous output, while also possessing excellent survival guarantee. Players can adjust tactics based on this data to maximize her battlefield impact.