1. Overview of skills
1. Brain Strike (Active) - Use an ax physical attack on a single enemy (basic power 120). After BP is added, the power can reach 150-240, and consumes 7 energy.
2. First Aid (Active) - Restore health to a single target (basic effectiveness: 90). After BP is added, the effectiveness is increased to 110-210, and consumes 12 energy.
3. Lightning strike (active) - Single target attack with thunder attribute (basic power 120), after BP bonus, it is also increased to 150-240, and consumes 9 energy.
4. Poison treatment (active) - Cures and invalidates poisonous conditions. After BP is added, it can be invalidated for more rounds and consumes 5 energy.
5. First aid allowance (active) - Enhanced version of single target recovery, effectiveness 150-270, energy consumption 24, SP consumption reduced.
6. Continuous Break (Active) - Two consecutive ax physical attacks. After strengthening, the power is considerable. The learning conditions are character level 60+ and consumes 26 energy.
7. Three prongs and two breaks (active) - Random three-hit ax physical attack, with a basic power of 85 and a consumption of 52 energy.
2. Passive skills
1. Leaf enhancement - at the end of the battle, the number of leaves obtained increases by 3%.
2. Wind resistance enhancement - Improve the wind resistance and attribute attack of the front defender.
3. Wind resistance enhancement - Enhance the wind resistance of the front guard.
4. Homemade elixir - at the end of the round, restore the abnormal status of all vanguards (except some).
3. MAX attributes and combat strategies
Penny has powerful attack power and recovery ability. She has a diverse skill set and can be used as the core of the output or as an auxiliary healer in the team. With her MAX attribute, she can bring critical support to the team, whether it is single-target damage or area-of-effect healing.
FAQ:
1. How does Penny choose equipment?
- Based on her skill characteristics, give priority to equipment that increases physical damage and recovery capabilities, while also focusing on improving wind resistance and damage limit.
2. When is continuous interruption most effective?
- When you have enough SP and face a single enemy, you can use the enhanced continuous break to cause high damage.
3. What is the difference between first aid allowance and first aid?
- First aid allowance is an enhanced version of first aid. It restores higher health points, but consumes more energy. It should be used flexibly according to the situation.