Super Dungeon Light: The Strongest Class and the Strongest Professional Warrior Detailed gameplay introduction
Super Dungeon Light's Strongest Professional Warrior's detailed gameplay introduction introduces the Super Dungeon Light Warrior's strongest professional gameplay. I hope this article about which professions are the best in Super Dungeon Light's second transfer can be used by players who like Super Dungeon Light. help.
Description of warrior character attributes
What Super Dungeon Light warriors want most is the high-damage and high-defense skill Hurricane, which can attract surrounding monsters. Warriors can be said to be experts in attracting monsters.
Warrior skill description
Super Dungeon Light Warrior feels a bit weak. It is the most demanding profession among all professions. Each skill must be cast at a good time. As a close-range profession, it must hit with one hit. If it is pulled away by the opponent, hit it. A war of attrition is definitely unwinnable:
Rolling: Roll forward a certain distance, while increasing one's own defense and damage value, and reducing the opponent's speed;
Long Sword Slash: Basic attack skill, high-range damage output skill, which also causes additional damage to the opponent and has a blood-sucking effect;
Fatal Impact: Causes damage to ring-shaped enemies and additional damage to BOSS units;
Full Moon Slash: Range damage, non-BOSS units can trigger a stun effect (with a high probability of triggering), and can also restore SP value;
Hurricane: A warrior's invincible skill, a high-damage skill that can pull surrounding enemies into the hurricane.
In the leaderboards and hero lists, it is one of the professions that is preferred for killing points and rankings. It is really difficult for novice players and difficult to get started. It is not recommended for novice players.
Warrior equipment enhancement techniques
Corresponding bonuses for warrior equipment attributes:
Four-piece life set: crown, robe, cloak and necklace life bonus;
Three-piece damage set: damage bonus to gauntlets, weapons, and rings;
Three-piece defense set: pants, shield, and earrings for defense bonus.
Warriors are a personal attack profession. In Super Dungeon Light, warriors have higher defense requirements, so we give priority to life and defense bonuses in equipment training, so that we have enough capital when dealing with other professions.
Warrior gem inlay recommendations
As for the equipment gem inlay of the Super Dungeon Light Warrior, the editor believes that the pursuit of defense and anti-violence is the king. Except for the priest, the other two professions rely on distance to win. As long as we warriors stay close to the opponent, we will definitely beat the opponent.
Recommended combination of warrior spirits
Regarding the war spirit configuration of the Super Dungeon Light Warrior, the dwarf berserker (awakening skills are immune to all damage) + the warrior type fairy (repelling, slowing and entangling); for the priest type, you can consider the uncle.
Tips for warriors to clear the copy
Warriors mainly rely on the "hurricane" to absorb the surrounding monsters, and then rush up to kill them randomly. In addition, the "long sword slash" has a blood-sucking effect, which can increase the consumption of monsters. Durability in combat. Coupled with the spirit slowdown, immunity and recovery, there is no problem in completing the copy with three stars under such standard configuration.
Warrior PK skills in actual combat
Super Dungeon Light's warrior PK is a bit weak. It would be nice if the skill could be replaced with a skill similar to sprinting and stunning. The current rolling skill only slows down and does not have much real effect, because priests can roll to add defense; mages can roll to defend. Teleportation can also be "restrained"; needless to say, the ranger's skills are mostly control-type that slow down and reduce defense. I believe that players who like warriors will be more interested in fighting mobile games after experiencing the warrior profession of Super Dungeon Light. Do you have a better understanding of "Micro Management" (o(∩_∩)o haha).