How to play the DNF mobile game Paladin? "Dungeon & Fighter: Origins" inherits the classics and reshapes its glory. This innovative work not only reproduces DNF's iconic arcade-style combat experience, but also incorporates rich original content to bring a brand new gaming experience. I would like to share with you the full analysis of how to add points to build the Paladin in Dungeon and Fighter Origins.
1. Output skills:
Sinful Karma: Has a short cooldown and high damage, suitable for attacking enemies.
Thunder of Repentance: As one of the main output skills of the Paladin, it has a large attack range and considerable damage.
Baptismal Light: This is a skill with high damage and short cooldown time. It is an important means of output for the Paladin.
Holy Light Ember Shield: For Paladins with weak defenses, this skill can provide a certain degree of survivability while outputting damage.
Divine Light Punishment: This is a high-damage skill with a dominating effect. Even if the cooldown time is long, it is worth maxing out.
Holy Ring: As the main control skill, output ability.
2. Auxiliary skills:
Healing Prayer: It can restore one's own blood volume, but the Paladin in the game has a team recovery skill. Although this has a dispersing effect, it is not very useful. After all, the game still relies on output, so it is not recommended for everyone to use healing skills.
Blessing of Courage: This is the core skill of the Paladin. It can improve the strength, intelligence and hit rate of yourself and your teammates. The basic duration is 45 seconds and the CD is 60 seconds. Although there is a vacuum period, you can extend the duration through skills such as Divine Light Cross Piety and Faith, and it can remain in effect throughout the entire process. This skill must be fully charged.
Guardian Blessing: This skill is different from the PC game. This skill is passive and can increase the defensive attributes and share part of the damage suffered by teammates.
Holy Light Guard: While the skill is in effect, teammates can prevent being interrupted, but they cannot resist abnormal conditions. Add points depending on the situation. If it is a single brush, it is recommended to do it.
God's Teaching: This skill can greatly increase movement speed and increase the efficiency of capital clearing. Although it has no other effects, it is still recommended to add some points.
1. Awakening skills
The wet nurse's first awakening active skill can cause a lot of damage, be invincible, have a large range, and can also bring a near-perfect awakening of BUFF to the entire team. However, in the current version, the gain time of this skill is short, and the buff ratio given is not too high. It can still be regarded as an output skill.
The nanny's awakening passive allows her to infinitely extend the time of her core BUFF Blessing of Courage when she hits a monster in a dungeon with her skills, while also providing a certain attack speed and movement speed. It is a very powerful team increase
2. BUFF skills
As a profession that can be played as a pure auxiliary, the nanny's BUFF skills are team-oriented and she has many more skills than other professions.
The first and most core ones are her Blessing of Courage and Blessing of Protection. One increases the strength, intelligence, hit rate, and damage of the entire team. The other increases the health and mana of the entire team and can divert damage from teammates, improving frankness and fault tolerance.
Holy Light Guardian is a BUFF with a short duration, and can be released to detonate the shield again. It is an important countermeasure when facing the BOSS's troublesome mechanism.
God's Teaching increases the movement speed by 25%. This skill cannot be upgraded, but the cooling time is not long and the duration is not short. The vacuum period is only 12 seconds and the coverage time is close to 50%. It can greatly improve the team's flexibility and progress. Figure speed.
Hymn of Courage is both a damage skill and a BUFF skill, which can strengthen the courage blessing effect on teammates, and is suitable for use when the team is bursting with output.
3. Output skills
Since the nanny's team-gaining skills are relatively important and need to be maxed out, the output skills require a certain degree of trade-off. It is recommended to max out Divine Light Punishment here. It is a melee output skill with a very short back and forth swing and a large range. You can also use other legal skills as appropriate.
4. Overall points added
1. Weapons: Give priority to weapons that increase magic attack power and intelligence, such as crosses, scepters, etc.
2. Armor: Choose armor that increases strength, intelligence and defense attributes, such as plate armor, heavy armor or cloth armor. Plate armor and heavy armor can provide better defensive attributes, while cloth armor can help increase magic attack power.
3. Jewelry: Choose jewelry that increases magic attack power, intelligence and critical hit rate, such as necklaces, bracelets and rings.
4. Special equipment: Choose special equipment that increases strength, intelligence and health, such as earrings, belts and shoes.
5. Badges: Choose badges that increase strength, intelligence, magic attack power and health.
6. Fashion: Choose clothing attributes that increase strength, intelligence, magic attack power and health.
7. Pets and auras: Choose pets and auras that increase strength, intelligence, magic attack power and health.
8. Enchantment cards: Choose enchantment cards that increase strength, intelligence, magic attack power and health.
1. Basic combos:
Start with an air chop, followed by toothpicks, straight punches, then press XX twice in a row, followed by pure white, then press XX twice in a row, hit with an air chop, pursue with an uppercut, and finally hit with an air chop again. This set of combos can be used as a basic output cycle to help the Paladin output damage stably.
2. Core skills combo:
Thunder of Repentance: Summons thunder and lightning to attack the area in front, and enters a hegemonic state. This skill is very useful in the PK field, as it can break the protection and directly play another set.
Holy Ring and Spear of Victory: These two skills can directly control a group of enemies to ensure that the monsters will not run around when the Paladin casts skills. Used in conjunction with other skills, it can ensure that the Paladin outputs in a safe environment.
Hymn of Courage: This is a skill with a large attack range that can help the Paladin quickly clear large groups of monsters. Use this skill where monsters gather to cause a lot of damage.
3. Awakening skills combo:
Holy Light Apocalypse: This is the awakening skill of the Paladin, with gorgeous special effects and huge damage. Proper use of this skill in combos can cause explosive damage. It is recommended to use this skill during monster gatherings or BOSS battles.
The above is the complete analysis of the Paladin's extra points and equipment gameplay in "Dungeon & Fighter: Origins". For more game strategies, please click the source code website.