Many players want to know how to solve the problems in the drift scale range of Need for Speed Assemblage in the game. The editor of Sourcecode.com has collected relevant content from all over the Internet for players, and summarized them as the problems in the drift scale range of Need for Speed Assemblage. Solutions to help players who are having difficulties find the right way to solve problems in the Need for Speed Assemblage game.
green area
This area is usually used in right-angle curves , medium-angle curves, etc. It can effectively reduce the speed of the vehicle, and at the same time, it can also use ejection skills to accelerate when exiting the curve.
white area
This kind of area is suitable for small-angle curves on the track and can also effectively reduce the speed of the vehicle. However, it should be noted that it is not suitable to use ejection techniques when exiting the curve.
red area
When the vehicle oversteers and causes the wheels to lock , it will enter the red zone. Drifting will cause the vehicle's speed to be greatly reduced, and the ejection technique will not be used when exiting the corner.
blank area
This kind of area is mainly suitable for U-shaped bends, large-angle bends , etc. Although it can also effectively reduce the vehicle speed, it should be noted that ejection techniques cannot be used when exiting the bend.
Different colored areas represent different driving strategies and techniques, I hope this information is helpful to you.