How to fight the Lotus raid in Dungeon and Fighter Origins? After entering the dungeon, follow the established route, give priority to killing mobs, and gradually weaken Lotus. When attacking, pay attention to avoid AOE skills and concentrate on attacking. Follow the small monsters below. Let’s take a look at the strategy for the copy.
In the first stage, the warriors only have 20 minutes, and can use resurrection coins 20 times in total; depending on the strength of the team, there are some differences in the way of playing.
1. Strong team play:
This style of play is suitable for teams with strong overall equipment levels. The order of play for Team 1 and Team 2 is as shown in the icon above, and you can pass the level!
2. Playing style for weak teams:
This style of play is suitable for teams whose overall equipment level is weak. This style of play also involves changing the order.
The stronger one among the 2 teams goes to the escort transport dungeon first → the transport team stops the headquarters to weaken the monsters in the upper and lower routes.
Key points of play:
When playing the escort transport team dungeon, you can weaken the monsters in the upper and lower routes corresponding to the Y axis; when playing the dungeon 1 and the transport team to prevent the headquarters. You can weaken all the monsters in the first stage. If you directly attack the headquarters, all monsters will be weakened. Going to the dungeon 2-3-4 is simply unnecessary.
Then follow this order: Secret Channel 1→Secret Channel 2→Secret Channel 3→Secret Channel 4
There is another team that plays in this order: Forgotten Intersection 1 → Forgotten Intersection 2 → Forgotten Intersection 3 → Forgotten Intersection 4 to pass the level.
When playing the first stage, you need to pay attention to one thing. The BOSS has a dominant body when entering the map, so when warriors form a team, it is best to form a class with control, so that they can quickly kill the BOSS.
As shown in the picture:
There are nine pictures in this stage, but as long as the warrior has defeated seven pictures, it will be considered a success (the prerequisite for passing the level is to build seven launchers); there is a 200-second countdown after the start of the fight. When the countdown is completed, a red monster will appear and call Hugh. Can. There is also a green monster called Nia. Warriors can ignore this monster.
The red monster Hugh will destroy the launcher, and it will destroy the launcher once every 30 seconds, so it must be killed; the way to play is to open the door and finish the two launchers and then exit, and wait for the red Hugh to appear as a strong team to kill Hugh Ke, the other team went to the place where Hugh Ke was unable to speed up the launcher. If Hugh Ke couldn't kill quickly, he would still run around in the nine pictures, and there were movement tracks.
The 120-second red timer that appears after killing Xiuke: represents the time for Xiuke to be resurrected again.
Green eye timer when there is a green arrow path: represents Nia's position and the countdown to the next map.
Green eye timer when there is no green arrow path: represents Nia's position and how long she has been on the map.
First, you have to pass the entrances on both sides to enter the 9 maps in the middle. If you want to enter other maps, you must first unlock the maps connected by dotted paths.
Because Hugh Ke will destroy the launcher, the warrior responsible for killing Hugh Ke must remember that there are about 20 seconds left in the red countdown and be ready. As soon as the countdown ends, he will immediately enter the map that Hugh Ke will refresh to kill Hugh Ke. Then Hugh will not be able to destroy the jamming transmitters built in the 9 maps in the middle.
As shown in the picture above, if there is another situation where there is an interfering transmitter in the picture and you cannot enter, you can wait until you can move and destroy the transmitter to enter immediately, but you must pay attention to the speed and you must enter the BOSS within 30 seconds. room, otherwise Hugh will move to the next map. If you want to kill Nia, you can refer to Xuke's method.
The duration of this stage is also 20 minutes, and a total of 30 resurrection coins can be used. As I mentioned before, it is best to reach 8000 on the panel. The main reason is that if the third stage does not reach 8000, it may be difficult to beat.
The stronger team should follow the 2-team itinerary in the picture and enter the east entrance; the other team should enter from the west entrance; the warriors remember to activate attack BUFF, and the team BUFF is given to the team with higher configuration.
The entrance BOSS has no mechanism when it has a few hundred blood. Just turn on the automatic medicine and beat it hard; the BOSS will have an instant kill mechanism after 200 blood, and the map will also shrink. Warriors remember to run to the four corners to avoid the BOSS's instant kill, a total of 2 hurricanes, remember to wait until both hurricanes have blown away.
Another thing that warriors need to pay attention to is that when only one team enters the Lotus room, it will enter the violent state. This state will only be released when both teams enter the room.