final renderings
Step 1: Reduce the original image proportionally. My choice is 600*450 pixels. After reducing it, select Sharpen >> USM Sharpen in the filter (if it is not very blurry, use the default parameters, otherwise just press it yourself. Actual situation adjustment.) Then we need to adjust the picture to black and white, that is, select Image>>Adjust>>Decolor (keyboard shortcut CTRL+SHIFT+U) to achieve the black and white effect. <Original image>
"Original Image" Step 2: Next we need to adjust the curve. Select Image>Adjustment>Curve (keyboard shortcut CTRL+M) to adjust. The parameters I used are (Figure 1).
"Picture 1"
Step 3: We need to adjust the color balance, select Image>Adjustment>Color Balance (the keyboard shortcut CTRL+B can be used to adjust the parameters I used (Figure 2).
"Figure 2" Step 4: Click on the layer panel to create a new layer in the area framed by the red circle 1, then set the foreground color of the toolbar to: foreground color #fff7f0; set the background color to: #b99d84; and then select Filter>>Render>>Clouds. The final effect is as shown in (Figure 3).
"Picture 3"
Step 5: Select Filter >> Filter Library >> Texture; the parameters are as shown in (Picture 4, the picture is not very good, because I can’t directly copy the screen, so I used other methods), the parameters can be based on personal preferences definition.
"Figure 4" Step 6: Adjust according to (Figure 5), select the parameters framed in the red box, the blending mode is: Multiply; the transparency is: 70%. At this time the effect will come out. If you feel it is dark, you can use curves (CTRL+M) to adjust.
"Picture 5"
The last step: Because the shooting angle of each picture is different, the light is also different, the parameters can be adjusted according to your own situation. I adjusted a picture with different colors. (Figure 6).
"Picture 6"