In the ancient tree of war in the Taris world dungeon, the boss will enter a violent state after the battle lasts for more than five minutes. There are rigid requirements for team output capabilities and higher requirements for operations and equipment. The tank needs to adjust the direction of the leader during the battle to prevent the blade spray from harming teammates.
Boss 1 War Ancient Tree Moore Cologne
1.1 Overall process
1. Open the monster and enter P1;
2. The leader will transition to P2 when his health reaches 60%;
3. The leader will become invincible and release various skills in P2, and return to P1 after releasing the [Crazy Plant] skill four times;
4. The leader will perform the stage transition mechanism again when his health reaches 30% and enter P2;
5. The boss will become invincible in P2 and release various skills, and return to P1 after releasing the [Crazy Plant] skill four times; 6. Stay in P1 until the BOSS is killed.
The BOSS skill release sequence is (taking normal and elite difficulty as an example):
P1: "Natural Impact" > "Leaf Blade Jet" > "Piercing" > "Crazy Growth" > "Piercing" > "Nourishing Mushroom" > "Natural Impact"
1.2 Core/Transition Mechanism
Combat Focus(P1)
1. There are 4 demonic flowers in the field. During the battle, 2 random flowers will emit [flower rays] to the leader, which will continuously strengthen the leader. This ray can be blocked by the player, increasing the damage caused to the player, but it will also cause the player to continuously suffer more and more damage. For high damage, players are asked to alternately block the rays and try to keep the effect below 10 layers.
2. The tank needs to adjust the direction of the leader during the battle to prevent [Leaf Blade Jet] from harming teammates.
3. After the tank is hit by [Pierce], it immediately switches with the sub-tank.
4. After the BOSS releases [Summon Mushroom], DPS should pay attention to turn the mushroom monster on fire in time.
5. For treatment, please pay attention to the health of the entire team when the leader releases [Wrath of Nature], enable damage reduction in advance and pay attention to treatment.
transition mechanism
When the leader's health is lower than 60% or 30%, the leader will fall into anger and release [Wrath of Nature] to attack all players, and then enter the second stage of treatment. Please pay attention to the health of the entire team when the leader releases [Wrath of Nature]. HP, activate damage reduction in advance and pay attention to treatment.
Combat Focus (P2)
1. After a player is named by [Pollination], please stay away from other teammates immediately. When treating, please also pay attention to healing the named character.
2. After the leader [summons the guards], the tank draws the hatred in time, and other professions assist the tank to quickly eliminate the natural guards.
3. Pay attention to the direction in which the boss releases [Crazy Plant], and move clockwise or counterclockwise to avoid it.
1.3 P1 small skills
natural shock
After reading the bar for 1 second, use the vines under your feet to attack 1-3 random players.
Countermeasures: All players are asked to spread out their positions and move to dodge if they are within attack range.
blade jet
A leaf blade is blown out at a 45° angle to the front and a fan-shaped range of 25 meters, causing damage to players within the range.
How to deal with it: The tank needs to adjust the direction of the boss so that its back is facing other players. Other players should be careful not to walk in front of the BOSS. The tank itself and the melee DPS can move sideways close to the BOSS to avoid it, and then return to the original place.
flower ray
Randomly 2 of the 4 flowers at fixed positions on the battlefield will bloom and shoot a ray to the leader, increasing the leader's damage every second. By blocking the ray, the player can prevent the ray from strengthening the boss and obtain a stackable energy filling effect. This effect will increase the player's damage and cause damage to the player at the same time. Note that the damage will gradually increase with the number of stacks.
Countermeasures: Players are asked to alternately block the rays, and try to keep their own DEBUFF effect below 10 levels. The wet nurse should pay attention to the health of these players who block the rays.
puncture
Roots are pierced upward from the ground, adding a piercing effect to the player with the highest hatred. l receives increased damage from the boss's normal attack, and will be damaged when the boss takes damage.
Will restore health to the leader.
How to deal with it: After a tank is hit, just exchange it with another tank immediately
Crazy growth
Release three consecutive ring-shaped range damage (0-8 meters, 8-16 meters, 16-24 meters) from the inside to the outside, causing damage and immobilizing for 4 seconds.
Countermeasures: It is recommended that remote players should stand close to the outer circle (about 8 meters) when blasting for the first time, and melee players should stay away from the BOSS until they are just out of range; then all players should immediately approach the BOSS and enter the inner circle after the first blast to avoid subsequent follow-up. Damage, then return to normal combat position.
Summon Mushroom
A mushroom monster spawns from a distance and moves slowly towards the leader. If the mushroom monster fails to be killed and causes it to move to the leader, the leader will recover a certain amount of life.
How to deal with it: DPS just need to turn to the mushroom monster in time.
nature's wrath
The leader will cause full-field damage after reading the bar for 5 seconds. After the damage, the flower will close and the energy connection will disappear. At the same time, the energy charging buff on all players will be dispelled, and the second stage will be entered.
Countermeasures: Treatment: When the leader releases this skill, please pay attention to the health of the whole team, enable damage reduction in advance and pay attention to treatment.
1.4 P2 small skills
inviolable
The leader becomes invincible and sends out energy shocks around him. Within a radius of 5 meters, if someone approaches, he will repel the player and cause a lot of damage.
How to deal with it: Just be careful not to get close to the BOSS
pollination
The leader spreads pollen to a random player, causing the target player to acquire hay fever status, which lasts for 15 seconds and causes continuous damage to the player.
How to deal with it: After being named by [Pollination], please stay away from other teammates immediately. When treating, please also pay attention to healing the named character.
Summon the Guardian
Within 15 meters of the boss, summon a natural guard to attack the player.
How to deal with it: Taunt and hold the tank in time, then activate the DPS to burst and kill them quickly; if the attack is too slow, there will be two natural guards on the field.
crazy plant
Every once in a while, the leader will read a message for 5 seconds and release a 180° fan-shaped attack with a radius of 50 meters to random players.
Under elite difficulty: The leader will read the bar for 5 seconds every once in a while, and release a fan-shaped attack with a radius of 50 meters and a 180°, randomly clockwise or counterclockwise, towards the direction of the flower, released 4 times in total, the first release is 8 seconds after entering the second phase, and 12 seconds between each subsequent release.
Each time a crazy plant is released, the attacked area will turn into rotten ground. After the crazy plant is released for the fourth time, no rotten ground will be generated, and all rotten ground on the site will be cleared, and the boss will return to the first stage.
How to deal with it: Pizza range attack, pay attention to the direction in which the boss releases [Crazy Plant], and just move clockwise or counterclockwise to avoid it.