Sword of Suzuliana is not a buy-out game. Although there are elements such as drawing cards to develop in the game, it is different from other stand-alone games. In the game, players can draw characters through online play, but these characters are only Can be brought into stand-alone mode in the form of a whiteboard.
1. Sword of Suzuliana is not a buy-out game . Although the game has elements such as card drawing and development, it is different from other stand-alone games.
2. It disconnects the relationship between the development of card drawing and the intensity of the main line, and abandons the mobile game mode of independent levels.
3. The main line is made into a coherent and unified time and space mechanism.
4. When players experience the stand-alone part, they can completely regard it as a buy-out stand-alone game.
5. It will be minimally affected by the level of card pool training. You will not be forced to return to the main interface, and your immersion will not be interrupted by level selection.
6. In the game, players can draw characters through online play, but these characters can only be brought into the stand-alone mode in the form of a whiteboard.
7. The stand-alone part of the game is so complete that it even feels like playing a mobile game to get a stand-alone game.
8. The game content is also quite rich, including various main tasks, commissioned tasks, etc., allowing players to constantly challenge themselves and improve their character levels and abilities in the game.