"Fire at Zombies" is a well-made shooting Roguelike mobile game with a unique style. Players need to continuously improve their shooting skills and combat strategies to fight zombies to the death. There is a very powerful core skill in the physics department, which can deal super high damage and provide good control. Yes, it is our core skill armored vehicle. Below is the skill upgrade and gem recommendation for the armored vehicle "Fire at Zombies" brought to you by the editor. Friends who are interested, please take a look.
"Fire at Zombies" armored vehicle skill upgrades and gem recommendations
Core Skill - Armored Vehicle The attack of an armored vehicle causes damage in a straight line along the Y-axis, and is an attack method with unlimited penetration. After increasing the number of attacks, the attack range is particularly large, and the cooldown in the later period is very short, so it is also the current version of the physics system. The strongest skill, but its only drawback is that it cannot fight flying units, but its advantages have made up for this problem.
Since the armored vehicle attacks in a straight line along the Y-axis, the attack frequency is very high. It can be used with instant kills and teleportation gems. After level 14, it has the ignition damage of the scorched earth strategy, which has a very good output.
The initial setting of the cooling time is 17.4 seconds, which is relatively long for continuous release of skills. However, through a series of optimizations and upgrades, the cooldown time can be significantly reduced.
First of all, upgrading equipment can directly reduce the cooling time by 30%, which is a significant improvement. In addition, embedding cooling gems can further reduce the cooling time by 21%. The use of in-game skills can also reduce the cooldown time by 25%, while the equipment of mecha chips can reduce it by another 9%.
If all the above cooling reduction effects are added up, a theoretical reduction of 85% of the cooling time can be achieved, which means that the release interval of the armored vehicle can be shortened to 2.6 seconds.
Skill Upgrade Continuous Attack: Number of Armored Vehicle Attacks +1 Continuous Attack+: Number of Armored Vehicle Attacks +2, Damage -20%
Armament strengthening: armored vehicles evolve into heavy armored vehicles
Heavy Tank: The armored vehicle evolves into [Heavy Tank], with knockback and damage +60%
Crippling Crush: The duration of the slowdown effect caused by the armored vehicle is +4 seconds.
Scorched earth strategy: Coat the front of the armored vehicle with tar and set it on fire to ignite monsters
Rapid Charge: Armored vehicle speed +15%, cooldown -25%. Unstoppable: Armored vehicle knockback effect +75%, 10% chance of being stunned for 1 second when hitting.
Fatal Charge: The monster hit by the armored vehicle takes +20% damage within 6 seconds
Upgrade preferences
① Number of attacks > ② Scorched earth strategy > ③ Crippling and crushing > ④ Rapid charge
Gem recommendation
① Instant kill and teleportation gems
② Armored vehicle deceleration duration +3 seconds
③The cooldown of the armored vehicle is -2% for every zombie it kills, with a maximum limit of 25%
④ Extend the duration of the existing format state on the monster by 50%