How to play the DNF record room copy? To put it simply, the record room copy is a "condensed abyss". You can get a lot of rewards by consuming keys, but there is randomness in the process. After completing the main mission of the Mist God group, you can go to Celia's room-portal- Piao Miao Palace Record Room Entering the record room, then follow the editor to learn about the "DNF" record room copy gameplay strategy.
1. How to enter the record room
After completing the main mission of the Mist God group, you can enter the Celia Room - Portal - Misty Palace Record Room
The entrance reputation of the record room copy is 51693. Each entry requires 1 record room key + 30pl. It can only be entered by a single person. Each character can enter up to 7 times per week.
The record room key is a material that is already being produced in the current version, and I believe everyone has accumulated a lot of it.
In addition to Wushenni, record room keys will also be produced in the team's flops and auctions, and there is also a chance to be obtained from map gems.
In addition, the weapon upgrade material "Dream Stone" can be used to exchange for tradable keys, with a limit of 4 per account per week.
2. Introduction to Record Room Rewards
Why is it said that the record room copy is a "condensed abyss"?
Because the range of props dropped from the Record Room is actually exactly the same as that from the library next door (New Abyss), but the form is very different.
Rewards at a glance:
The relatively eye-catching rewards are still Fusion Stones (Legendary, Epic, Taichu), but there are also high-value props such as Change 1 and Mist Treasure.
3. Recording room gameplay guide
This copy consists of 5 rooms in total
There will be a door on the right side of each room. Every time you clear a room, you need to stand up and choose whether to open the door.
① If you choose not to open the door (choose to give up immediately), the copy will be settled immediately and you will get all the props you have obtained so far.
② If you choose to open the door (instantaneous selection of opening), if you succeed, you will keep the reward and enter the next room directly. If you fail, you will erode the high-value items you have obtained so far. You must discard a random number of items, and you can enter the next room only after discarding them.
(The system will list all items that may have been eroded and lost due to the failure to open the door on the door opening interface for players to consider)
Every time you open the door, the probability of success and erosion is 50% (note that there is no turning back, you can’t go back on your word!)
When it needs to be discarded, the system will automatically select the props to be discarded first (with additional frame marks, as shown below), and the rest can be chosen by the player.
The number of pieces that are forced to be discarded and the total number of pieces that need to be discarded are random. Currently, up to 6 pieces need to be discarded.
The results of each door opening are independent of each other. If all 5 pictures are cleared, the door needs to be opened 4 times, and there is a possibility of things being thrown 4 times.
But no matter what, after finishing the 5th picture, you can directly clear the level, so the things in the 5th picture can definitely be taken away (but the 5th picture is often bald...)
PS: Because the door opening is random, it is recommended to collect the fusion stone as soon as it is good, and give priority to the whole body fusion stone, and then consider optimizing the combination.
In addition, there are several hidden door settings.
1. If the monster in this picture is a big fat rat, after the current room is cleared, the door will open automatically and it will definitely succeed.
2. If the picture is halfway through and the door on the right flashes with colored light, the picture below will show you encounter an elite monster in a hidden room (one can appear multiple times).
(However, it may still be eroded when it is turned on)
3. If you jump out of Fores when entering the hidden room to kill the first boss, the Taichu Fusion Stone will drop. However, if it is not the last room at this time, the Taichu Fusion Stone may still be opened by subsequent doors. Erosion (TYF didn’t make the face too dark, so use the Korean one first!)
In summary, this copy is:
The positioning is the same as the abyss, but a lot of things will drop from each picture, so it can be regarded as a "condensed abyss".
However, not all of them can be taken away. Every time you open the door, you may lose the good stuff you dropped before.
If you feel you don’t want to give up what you’ve already revealed, you can run away at any time and settle directly.
4. Precautions
1. It is useless to close the game if you have already made a decision when opening the door.
Sometimes I want to take a gamble and choose to open the door, but the result is really eroded. At this time, if I regret it and want to quit the game to protect my previous things, it is useless. The system will only discard it for you by default, then settle the remaining rewards and send them to your mailbox.
2. If you obtain enough props, it can help "spread the firepower"
For example, if you lose Taichu, if there is nothing else, then if you encounter erosion, you can only lose Taichu.
But if you return 10 epics at the same time, the probability of successfully preserving Taichu during erosion is much higher.
Although different props have different priorities for being discarded. But there is no guarantee that a certain prop will be thrown first. The essence is still random.
Of course, this is just a matter of knowing, after all, you can't control how many pieces explode.
3. Don’t forget to brush this dungeon on the first day of service to get huge short-term improvements.
It is relatively easy to obtain fusion stones in the record room dungeon. If you are lucky, you may be able to obtain 3 or 4 pieces at a time.
So before playing in a group on the first day, don’t forget to clean up the record room 7 times (remember to collect the whole body fusion stone first when it’s done).