What is the mechanism on level 47 of Tower of Delirium in Dungeon and Fighter Origins? Everyone understands the mechanism of the 47th floor and can pass it by conquering it. The core point of the 47th floor mechanism is that it will summon all kinds of spiders, and do not use colorless skills. Let’s take a look at the specific mechanism and coping skills~
Dungeon and Fighter Origins Tower of Delirium 47th Floor Mechanical Response
Mechanism 1: Colorless triggers flying snow.
Countermeasures: Floating company or small colorless cheating skills grab and interrupt.
Mechanism 2: Feitian triggers the self-destructing little spider.
Response: Take the initiative to get close to the little spider, and walk away when the little spider appears. The little spider will self-destruct. Or use invincible frame skills for a long time to avoid damage, such as Ghost Swordsman's Splitting Wave. The red-eye head-grabbing invincibility time is short and is not recommended.
Mechanism 3: The boss is triggered when the blood level drops below a certain level, and the boss roars in place to summon and control the little spider.
Response: The damage of the little spider is low. When the boss triggers the damage neutral mechanism 2, take the initiative to control the spider after eating it, and the little spider will disappear. The control spider will not disappear if it is avoided by the invincible frame skill.
Mechanism 4: Feitian sprays spider webs and stays on the ground for a period of time.
Countermeasures: Spider webs can cause very high damage. Be sure not to take damage. Pay attention to your positioning or your normal standing position. Just stay in the upper half of the map when the spider sprays its webs.
ps: Death mechanism after 4 minutes: Death attack is divided into two stages, the first attack is for control, and the second stage is for instant kill. If you are accidentally controlled by Death, you can double-click and jump to escape.