Chapter 3 of Alien Beasts of the Extraordinary Investigation Bureau, first dig up the soil, get the work card, click on the box twice, get key b from the debris, enter the outermost door, click on the clothes twice, and get key c. Click the box twice to get a screwdriver. Look at the window sill and get a string of symbols. Follow the guide below. Finally, click on the lock, play a mini-game, and finally put your fingerprint on it to pass the level.
1. Dig the soil, get the work card , click on the box twice, get the key b among the debris, and enter the outermost door.
2. Click on the clothes twice to get key c . Click the box twice to get a screwdriver . Look at the ledge to get a string of symbols . Check the cabinet, the upper level password prompts E&G, and the lower level note prompts the account password. Remove the basin and get the note about E.
3. Enter the room inside. Use key b to open the cabinet and get the alcohol lamp . Clear away the clutter and find G's clues.
4. Return to the laboratory and use key a to open the glass cabinet to get iodine. Remove the lab report on the ground to get the asbestos net .
5. Exit, turn left, break off the railing twice and break off an iron bar. Use a screwdriver to remove the casing and follow the pattern on the windowsill to unlock the lock.
6. Get broken glass from the window. Use the iron bar to pry open the cage door to get the modifier a . Click on the cabinet, use the key to open the upper floor, get the Concoction B and the prompt, and get the spoon on the middle floor.
7. Use glass to cut open the piece of rotten meat, get a lighter, and head to the laboratory.
8. Remove the beaker, put the alcohol lamp and asbestos net on the shelf, light the alcohol lamp with a lighter, put the beaker and iodine on it, and cover the mouth of the cup with an industrial plate.
9. Click on the shelf with the funnel, add concoctions a and b into the petri dish, use a spoon to fold the gel, add the folded gel into the funnel, put the work badge on it, click on the funnel, and get the fingerprint.
10. Exit, click on the green door, click on the lock, play a mini-game and finally put your fingerprint on it to pass the level.