In the Overlord of the Qilu Traveler Continent, players will participate in the fighting competition, also known as the fighting arena. The order of participation is also particular. In this issue, I will share with you the Overlord Arena strategy in the Qilu Traveler Continent and tell you. Please take a look at the specific process, what you need to pay attention to in each link, and how to deal with Ti Qilian, the boss of the Fighting Skills Conference!
Foreword:
The difficulty of the three arenas is not the same. In terms of hard power, the first one is actually not the most difficult, but the second most difficult. The easiest is the second time and the hardest is the third. It is generally recommended that you start fighting from the third time, because the strategist obtained in the third fighting arena is very useful in the first fighting arena, and at the same time, the "Ti Qilian" obtained in the first fighting arena can be used in the second fighting arena. Very useful on the field. Although the second fighting arena has the lowest hard power, there is a greater demand for dark weaknesses, and currently there are no particularly powerful dark attribute thugs.
Required armor:
The weapons are recommended to be 1.4 weapons, and the armor should be from the 63 series. Characters with high physical resistance such as swords, guns, daggers, axes and bows should choose magic resistance armor, while characters with high magic resistance such as fan book staff should choose balanced armor, because "Ti Qi" "Lian" has both physical and magical skills, so it can be matched with both defenses.
Ti Qilian's attributes are 300,000 health and 25 shields. Her weakness is Bow Fan Light, which has a speed of 295. She is relatively fast, so some buff players may not be able to keep up with her speed. The mercenaries have 180,000 health, the one on the left has 15 shields, and the one on the right has 14 shields. Their weak points are guns, bows, lightning, and 238 speed. It can be seen that bows and lights have common weaknesses, so we can focus on the corresponding output and shield breakers based on these two attributes.
The right mercenary has a dark attribute single target, and the ultimate move is to accumulate momentum to increase all physical and magic attacks; the left mercenary has a dark single target with a chance to be blinded and all regenerated. At the same time, if Ti Qilian has 6 shields, the left mercenary will It will also give Ti Qilian a chance to add 3 shields and occupy the left mercenary for 1 round. Both mercenaries have a chance to use a single-round physical counterattack every round at the same time. The physical counterattack must be carried out first, so you can judge based on the target's action bar in the upper left corner. It is safer to stop using physical attacks and add buffs or use magic attacks.
Ti Qilian, her physical skills include group sword AOE and 3 consecutive sword random, these two are physical skills. In terms of magic skills, there are two single-target winds, which are mainly different in power. Then there are 2 consecutive winds AOE, 3 consecutive winds random, and the ultimate move is 4 consecutive winds random. Basically, if there is no attack reduction buff, you will lose points if you hit the same person twice. Ti Qilian also has auxiliary skills, which have a chance to restore 6000 blood or increase the speed by 20% (reaching 354).
In addition, each arena has a special mechanism, and Ti Qilian’s special mechanism is to enter the critical strike stage with 40% health. If there are more than 7 shields, it will be reduced to 7 shields. If you enter 40% with less than 7 shields, it will not increase to 7 shields. You need to control it a little to reduce the number of rounds in the critical phase. Non-critical hits cannot cause damage or break shields, but the Rogue's shield-breaking skills are effective. The shield can only be reduced by critical hits from bows and fans. Since critical hits are impossible, it is recommended to bring 1-2 sure-fire bows, such as Haint. The purpose is to pass this stage quickly. There is only one time for this stage. After passing it, it will be very easy.
Overall strategy:
The opening of Ti Qilian is the most difficult, because Ti Qilian will attack first. If the Teoga wind resistance magic is used, it cannot be piled up faster than Ti Qilian, and it is easy to lose the number of people at the start. Therefore, you must first ensure survival, directly increase and decrease the double attack buff at the beginning, and then increase regeneration. Then add double defense-buffs and burst healing. Considering that the left mercenary will take the initiative to take 1 turn to return the shield to Ti Qilian when the shield is below 6, so the player can actively lower the shield of Ti Qilian, but do not BK the opponent, allowing the left mercenary to remain Adding a shield to Ti Qilian can control the mercenaries on the left to a certain extent.
Kill the mercenary on the right first, then the mercenary on the left, because the left side can be controlled, there is no need to BK Ti Qilian before the mercenary dies, just keep her below 6 shields. After the mercenary dies, rest some buffs and prepare for a 40% health critical hit state. Ti Qilian's ultimate move will definitely be used last, so if you fill up the blood magic resistance buff, you can withstand it.
The above is the relevant content of the Overlord Colosseum guide in Qilu Traveler Continent. Taking the first battle of Ti Qilian as an example, if you have the right character and follow the above method to challenge, it is not a difficult Colosseum boss. The most difficult thing is the beginning. Once you get through it, it will become easier.