Adventure Team Zero is a mechanical output character, with a broad strike surface and very high buff effects. Because there is a mechanism to increase critical hit rate, Zero's lower limit is also very high, and he can even kidnap teammates. With the auxiliary ability of the teammates, you only need to bring one Magnetic Storm teammate, and you can play very comfortably! How to match the No. 0 lineup? Next, I bring you the guide for the lineup of "Adventure Squad" No. 0, let's take a look!
"Adventure Squad" Zero Lineup Guide
1. Luxurious mechanical team
The appearing roles are (according to position):
Mousse, Vivian, Angelica, Zero, Chloe, Meteor
Lower position or replacement:
Angelica can be replaced by other magnetic storm characters, or other auxiliary characters, which can swing freely.
Vivian can be replaced with other Magnetic Storm characters, but Vivian is best.
Meteor can also be replaced by Nymph, Grindstone and other mechanical characters, even non-mechanical characters, such as Sapphire, Sayana, Puff, Laer, Misery and other characters.
Crowe and Mousse Zero can often only take one character's action. Crowe has a high probability, but it is unstable. Mousse has a low probability, but it can guarantee that Zero will trigger the next move. Crowe and Mousse can be replaced by another support character.
Lineup requirements:
Vivian and Meteor need "Magnetic Seal", Mousse and Zero need to bind "Amphibious Mark" and "Double Constellation Mark", Crowe needs Heart Three, Mousse needs five stars, and Meteor needs five stars.
Lineup analysis:
The lineup mainly achieves the opening bombardment through positioning and mark matching. Because there are many robots in the team, it is difficult to ensure that Zero can take all the current actions. It can often only favor one. The second action can basically be guaranteed, as long as it is not too big. black. But Zero will directly damage the character after all, and there will be many restrictions, so there is an extra meteor in the lineup to make up for the damage.
In PVP, the front row at the start will be de-energized by experimental warriors, so the energy will be less than that of the back row. The "Two Constellations Mark" bound to Mousse and Zero can make Zero have slightly more energy than others, thus achieving Although No. 0 is not talking about No. 1, it can still achieve the purpose of breaking out at the beginning, although it only has a 50% probability. Zero is followed immediately by Chloe, who can basically maintain the lowest energy after the movement, and can never achieve the effect of moving again.
Site analysis:
Mousse at position 1 is to activate his skills at the beginning to take action again, so that No. 0 in the back row can also have the opportunity to start bombing.
Vivian at position 2 and Angelica at position 3 are because they are immune to control, and even Angelica is immune to deenergization because of the existence of "Magnetic Seal". If you bring two of them in the team, then even if you bring two of them, Vivian in the front row was in a water prison and couldn't move, and Zero could basically output normally, but the output of Meteor was a bit lower.
Chloe has to stay close to Zero. Because the meteor will clear out the magnetic storm, it must be done after Chloe Zero has finished her action. That can only be done with Zero on the fourth position, Chloe on the fifth position, and Chloe on the sixth position. Shooting star.
2. Mechanical team
The appearing roles are (according to position):
Ariko, Vivian, Mavis, Zero, Chloe, Bubbles
Lower position or replacement:
Vivian can be replaced with other Magnetic Storm characters, but Vivian is best.
Mavis can be replaced with other supporting roles or defensive roles
Bubbles can be replaced by any healing character
Lineup requirements:
Vivian needs the "Magnetic Seal", and Chloe needs Xin San
Lineup analysis:
With the combination of sisters, the work is not tiring. Because of the emergence of [Magnetic Mark], Ariko can return to the top. The effect of overall control at the beginning is no worse than the opening bombing of Zero. The lineup mainly focuses on affordable and common people, with only two rare characters. Among them, Vivian is still easy to obtain, and if there is none, it can be replaced.
Site analysis:
In the case of [Magnetic Seal], it is definitely more important for Ariko to control the field at the beginning. Ariko is still needed at the first position. The positioning of other characters is more casual, but important characters such as Zero Chloe are still recommended. Stand in the back row.
3. Five crutches and one lineup
The appearing roles are (according to position):
Zero, Chloe, Hiroyuki Maya, Kallen, Vivian, Cathy
Lower position or replacement:
Vivian can be replaced by Cecilia or Angela, and other auxiliary characters can be replaced by any damage-increasing auxiliary. It is better to have Crowe or Mousse.
Lineup requirements:
Vivian needs the "Magnetic Seal", No. 1 and No. 0 need the pet Kao Fairy, Chloe needs Heart Three, and Cathy needs Five Stars.
Lineup analysis:
The so-called five-person and one-person lineup means five damage-increasing characters to assist one main output character. This kind of lineup is often very fragile, but a high-damage type. If it cannot reduce the number of opponents quickly, the probability of losing is relatively high. Fortunately, the development cost is very low and there are many replaceable characters.
Because it is a single-C burst lineup, you will be more afraid of being swallowed by pets. At this time, you can choose an auxiliary to bring more attack marks or relics to block the knife.
Site analysis:
Number 0 in position 1 is, firstly, to benefit from Cathy’s increase and energy recovery; secondly, after releasing her skills, she will become the character with the lowest mechanical energy in the team so that she can take advantage of Chloe in position 2; Just start bombing right at the beginning. Although your own damage increase is not stacked, your teammates are all damage increase assists, so the gain at the beginning is very high.
(ps: It is not recommended to use No. 1 at No. 0 unless there is no Kao Fairy, unless there is no Tide Princess on the opposite side.)
The purpose of Chloe in the second position is to ensure that Zero has the lowest energy to eat up Heart Three's next move after he finishes using his skills. It is also to follow the output of Zero in the first position and create a terrifying explosion.
If you are afraid of the water prison, you can stand in the back row, but you must stand in front of Cathy.
Because Kallen wants to enchant Thirst Blood in the first row, and the number 1 position is occupied by number 0, Kallen can only be in position 4 (if there is no Kao Fairy, number 1 can be placed behind Kallen and number 0.)
Vivian and Maya Shiro took their positions casually, Cathy just had to make sure to stay behind Chloe and Zero.