The fleet is the basis for the survival of every space station and the basis of every player's combat power. If the fleet is strong, it means that we have high combat power and can plunder other players' resources to develop our own space station. If the fleet lineup is poor, it means that we have high combat power. You can only be the passive one being beaten.
There are a total of three types of warships in the game: attack aircraft, escort aircraft, and high-speed aircraft, which correspond to output, auxiliary, and tanks respectively. As for the comprehensive type of warship, there is no doubt that it must take into account the characteristics of these three types of fighters. We The lineup matching is based on the restraint relationship between these three types of fighters.
Although we are not provided with too many lineup positions, six positions, there are only two positions that we can actually use, and we can only field two battleships. In most cases, we still focus on placing escort aircraft Only by providing comprehensive protection for the high-speed aircraft and attack aircraft in the middle in the front row or on both sides can the strength of the core members of the fleet be effectively brought out.
In addition to the characteristics of the ship itself, its own quality is also a key factor that leads to victory, because it can lead troops, and the number of troops led by different ships is not determined based on player allocation, but the game provides a fixed number , each ship is different. The quality of the ship will affect the proficiency of the troops. The type of the ship will also affect the number of troops. The number of small battleships brought by attack aircraft and escort aircraft is different. Anti-attack Ability and output capabilities are also very different.
Some players are strong in strategy and use mechanics to win, while others are strong in the cultivation and quality of battleships, spending money to get the crushing pleasure. We can fight a dozen of the former. If it's the latter, just take refuge if you can't beat them.
After understanding the overall fleet matching mechanism, let me recommend some useful fleets to everyone to avoid being defeated when the base is beaten.
Lineup 1: Dongshen + Singularity.
This lineup is the lineup I am using now. Dongshen is synonymous with damage among high-speed machines. It has the most powerful single-target output capability and is good at using skills to create damage. Although Singularity does not have such powerful skills, its own The normal attack damage is high enough, and when paired with a high-speed machine, you will get a damage bonus. The combination of the two is basically a matter of defeating the other, especially since both fighters come with sweep entries (increased damage when facing neutral monsters). In the early stage, The jungle clearing is very output and very efficient.
Lineup 2: Empire + Senabo.
The Empire is one of the battleships with mediocre attributes. It does not have very good health and attack capabilities, but it is this mediocrity that makes the Empire very resistant to fighting. It is a versatile type of battleship. What about the Sennabo? It is an attack aircraft warship with super high attack power and very high skill damage. Both warships have siege entries and can be used when attacking cities. It has a very considerable improvement in our own damage and is suitable for everyone. It is used for PVP gameplay. For PVE, it is not as easy to use as the previous lineup. After all, there is no damage increase and various buff bonuses.
Summarize:
Although the lineup is relatively easy to understand, we still cannot ignore the key points: the matching of entries and the matching of aircraft models. Only by combining with each other can the battleship combination exert its greatest power.