In the Roman Comprehensive War game, you can obtain a large number of resources and buffs through secret command codes. , and even complete some tedious operations. Many players want to know what the Rome General War cheats are. Let's take a look at the Encyclopedia of Roman General War Cheats Instruction Codes and hope it will be helpful to you.
add_money 20000: add 20,000 money
gamestop or bestbuy: Combat units are 10% cheaper (campaign mode)
oliphaunt: Mammoth War Elephant (Campaign Mode)
jericho:The Wall Falls (Campaign Map Mode)
add_population:[city name] [number] Adds population to the specified city.
toggle_fow:Remove fog of war
give_trait[character] [trait] [number]: Give a character trait [character name] [trait name] [level] The default level is 1
process_cq [town name]: Complete all buildings in the waiting column and can only be used once. Example: process_cq Arretium
process_rq [town name]: The recruitment queue of the specified city can only be used once. Example: process_rq Campus_Sarmatae
auto_win [attacker|defender]: automatic victory
create_unit: Create a new unit (note the format)
list_traits: show all characteristics
move_character [name] [x,y]: Move the specified character to another position
give_trait_points [character] [trait] [number]: Increase character trait points
force_diplomacy [accept|drop|off]: Force the opponent to accept your diplomatic proposals
invulnerable_general [role]: The character is invincible in battle
date [year]: change the year
kill_character [role]: Kill the specified character
season [summer|winter]: change the season
capture_settlement [town name]: capture the city
toggle_coastlines:Apply filter to world map coastlines
toggle_tow: Show/hide the output window of the prompt bar
toggle_restrictcam: Lens restriction on/off
toggle_underlay: support
toggle_overlay:overlay
toggle_perfect_spy: Everyone has perfect spying ability
building_debug: building debugging mode
perf_times: test results
message_collation_set: information collation
show_all_messages: show all messages
toggle_flowing_water: Battle map water flow
nw_stats: Display network statistics
toggle_pr:pr mode
give_ancillary: Get an auxiliary tool
character_reset:Reset character
show_cursorstat: displays the direction of the pointer and the ID of each continent
toggle_terrain: Toggle terrain to display various data sets; invalid without parameters
give_trait_points: Increase character trait points
list_ancillaries: Show all auxiliary tools
mp #: Give movement points to the character
list_characters: Display all character names, which family the option is
show_landings: Display the AI and ID of the land, closed by default
filter_coastlines: Apply filtering to world map coastlines
set_building_health #:Set the health value of the building
ai_turn_speed #: Maximum speed of reincarnation
amdb_min #: Set the minimum coverage of the aerial view
amdb_max #: Set the maximum coverage of the aerial view
amdb_offset #: Set the aerial vision range
zoom #:Adjust lens distance
regenerate_radar:Radar regeneration
adjust_sea_bed #:Adjust the seabed to the specified height
reload_shaders: reset shaders
reload_textures: Reload all textures
toggle_game_update [mt|toggle|reload|int]:fire
reset_display: Display reset cycle
diplomatic_stance #: Set the diplomatic stance between the two factions
test_ancillary_localisation: Display all added auxiliary props
test_message: test event message is saved to descr_event_enums.txt
show_terrain_lines: Display defensive terrain features
clear_messages: Clear all stacked messages
list_units: all units in the train army
victory: Display victory message
trigger_advice:trigger
damage_wall [none|gate|breach]: damage wall
test_victory_scroll: victory broadcast.