This website brings you the updated content of Total War Warhammer 34.2. Recently, many players have been stumped by this problem. Without reading the guide, it is really time-consuming to figure it out on your own. Total War Warhammer 3 has recently added a lot of new content, the gameplay has been completely upgraded, and the new game experience is enough for players to explore for a while.
Tzeentch
Tzeentch Chaos Lord
Marked by Tzeentch, the Lord of Change's newest Chaos Lord is born for war.
The Chaos Lord of Tzeentch enters battle armed with heavy Chaos armor and a halberd, capable of not only dealing massive damage to larger units, but also taking considerable hits effortlessly - if those who fight back are even able to penetrate his inherent Magic screen words.
Chaos Lords of Tzeentch have the "Tamper or Die!" ability, which increases the leadership and damage resistance of nearby allied units, as well as charging their screen through Tamper.
Lord Tzeentch Hero
When two heads aren't enough, the Lord of Tzeentch hero chooses to add a little something extra.
This magical melee hunk with high weapon power and a shining halberd is an expert in all things powerful. Able to scorch his foes with magical attacks, cut down trolls with his sweeping blades, and sustain the fight long after the foes he faces are exhausted, this fearsome schemer is always on his way to something greater. On the road to glory, always ready to exploit any weakness he can to gain glory.
Pray he doesn't find you.
Tzeentch Centaur
The unholy combination of Chaos and Beastmen brings the best of both worlds.
Wielding great axes imbued with Tzeentch magic, these fast and powerful units bring primal fury and bravery to the front lines, deploying as vanguards to advance quickly, using their arcane charges to coordinate with other Tzeentch spellcasters, and Take down the demon easily.
Messenger of change
Fire-breathing demons on the ground work great, but what if you want to take to the sky?
For the Envoy of Change, agility is key. These abominations ride through the air on Tzeentch's Disks, ignoring any obstacles their pesky ground users have to face, launching armor-piercing fire attacks from the air. While they can't take as much damage as the Fire Demons before them, the Changelings can unleash destruction faster than most units, maxing out their heat.
Catastrophe
"Guarding" the Tang Dynasty
Legendary heroes are usually larger than normal humans, but rarely in this literal sense.
Towering above many units on the battlefield, Chongtang wields a magical bow that can fire cannon-level arrows at the enemy's defense system.
Not content with showing great power from a distance, Chongtang can also cause trouble once he gets close. He is able to withstand large amounts of damage while strengthening nearby constructs, and can jump with the help of his powerful wings.
Note: In a future update, we will be making further artistic changes to Chong Tang, which will see us replace his current special effects with something closer to the legend. Stay tuned.
Supervisor
Menxiadu is both an excellent defensive addition to Cathay's roster and a hybrid warrior armed with sword, shield, and crossbow.
He excels at maintaining defensive lines, augmenting nearby allied forces, and sniping enemy combatants from a distance, still able to maintain his superiority when conflicts become more up close and personal.
In addition, he can ride a reliable war horse, so that the big Casa can be sure that he will always be there when he is needed.
Tai Yue Luan
For Cathay, Taiyue Luan is the first magical flying monster with fire and magic.
The Great Moon Bird simply flaps its wings to create a nasty area of damage, attacking anyone unfortunate enough to be caught in the vortex.
And it may serve as Si Tiancheng's mount to further enrich their gameplay, pouring death like fire from the sky.
Haotianshi
There is nothing more majestic than this.
The Haotian Lion also provides some of the often needed aerial support to Cathay, being equally agile on the ground as it is in the sky. Wherever it goes, it roars with terror and terror, causing enemy morale to crumble at the sight of this horrific sight.
kislev
Golden Knight, Naya Kalesa
Naya Kalesha, the Golden Knight of Kislev, is an armor-clad guardian with legendary hero status, strengthening the resolve of nearby friendly forces and protecting key characters as a bodyguard.
The Golden Knight wields a magical blade - the Claw of Ursun - to inspire the combatants around him. In the heat of battle, she can serve as a duelist alongside her mount, a warhorse.
The more damage she takes, the stronger her allies become, and the Snow Queen's famed champion won't go down easily.
Praetorian Guard
As a minor nobleman with a strong connection to nature outside the walls of Kislev, the Praetorian brings a hybrid style to his role as leader, dealing high damage to single targets from a distance and using armor-piercing armor in close combat. axe.
As Kislev's first man, the Praetorian brings a large amount of extra ammunition, and in addition to strengthening nearby ranged units, he can quickly replenish their ammunition, ensuring continuous fire.
Frost Demon Dragon
This flightless magical monster can move at lightning speed across the battlefield. With its fangs and claws, the Frost Dragon serves Kislev as a stand-alone behemoth unit, but may also enter battle as a mount for Katerin and her Ice Witches. The Frost Wyrm can tear, bite, and destroy units in front of it, and those who can avoid the Frost Wyrm's frontal attack may consider themselves lucky.
Until its tail whipped them as it passed and they fell before Kislev's newest beast.
Warriors of Kislev
Kislev can't always commit their most expensive units into hand-to-hand combat, so the halberd-wielding Kislev Knights are here to provide frontline support for those who wish to save some money.
As an excellent choice in the early game, Kislev warriors are cheap and numerous, able to form a barrier against large infantry on the battlefield, share the pressure for other Kislev units, and easily take down some giants.
witch spells
Witching Spells brings everyone's favorite horror story to life with six brand new spells for Sister Ostankia and her witches to use.
This spell system mainly focuses on interference and curses, whether it is reducing the target's speed and physical strength through the Forbidden Swamp, using the Curse of the Ancient Witch to reduce the enemy's long-range block chance and armor, or summoning a static vortex of destruction and a cursed crucible. Aunt Ostankia had never been so terrible.
Snow King Sleigh - Free DLC
Katalin deserves to travel in style, and with the Ice King Sleigh, she can do just that. This is free content added to Total War: Warhammer III with patch 4.2.0.
Led by six of Kislev's finest horses, Katerine has never been faster on the battlefield, capable of cutting through enemy lines as she charges. But that's not all. The two Ice Guards accompanying it can snipe enemies with their bows and arrows, and the Ice King's Sleigh can deal massive amounts of damage regardless of distance.
So the above is all about what has been updated in version 4.2 of Warhammer 3: Total War. What do you think of CA’s sincerity in this update? Hurry up and open the game and try new heroes and units in the game!