Dungeon and Fighter Origins’ Female Ghost Sword will be launched in the August version update. This role corresponds to the four career directions of Sword Emperor, Dark Emperor, Sword Sect, and Sword Demon. The following introduces the characteristics and mechanisms of each profession. After understanding the profession, players can choose the appropriate direction for job transfer and training according to their own preferences.
Dungeon and Fighter Origins Female Ghost Sword 4 Professional Strength Ranking
1. Sword Sect (Main C)
The Sword Sect is a purely physics-based explosive profession, with 4 types of attacks including fire, light, ice and darkness. It is very friendly to civilian players for their enchantment choices, and its creation cost is low.
The core passive skill is sword mastery. When equipped with a sword, the physical attack on the panel is increased by a percentage.
Tai Dao, a sword-control equipment, can cancel the skill backswing to achieve seamless connection and good operating feel.
2. Swordsman (Main C)
Swordsman's operation is silky smooth, and his skill special effects are very gorgeous. It is a pure C profession with top-notch output feel.
The core passive lightsaber mastery increases the physical attack power percentage of the panel when wearing a lightsaber.
Skill: When Sakura uses this skill, she becomes invincible.
There are many displacement skills and the operation is relatively simple. But the disadvantage is that the body is relatively fragile and requires special attention to positioning.
3. Dark Emperor (defense reduction auxiliary)
A semi-auxiliary profession similar to Devil May Cry, it comes with dark attribute attacks and has more control skills.
There is an active skill Shadow Escape that takes less than 5 seconds, and has extremely strong survivability.
It has many shooting skills, but its output ability is not as good as C. Its location is a bit sewer, so you can choose from mixed groups.
4. Sword Demon
The positioning is similar to that of female mad warriors, with more skills and body dominance, high blood volume and high defense. With slightly strengthened armor, it can easily cope with group attacks.
Although it has strong fire resistance, it does not need to be enchanted with fire attribute cards, so the production cost is low.
The disadvantage is that the skill CD is long and it is easy to lose damage, and its status will decline in the later Ozma period.