How to choose the Carol module in Honkai Impact 3? Carol is a newly launched character in Honkai Impact 3. This character is very powerful and is loved by many players. So how to choose Carol’s module? The editor below will bring you the best version of Honkai Impact 3. Post-Honkai Volume Carol Module Guide.
1. Carol’s main C, choose the goddess of war for sure kill, choose beauty for passive 2, and use the sure kill when the gloves are released as the main output.
Due to the blessing of beauty, during the release of the gauntlet, you can switch to the male protagonist and Mei to open the vulnerable level, and then switch to Carol to open the level.
For Passive 1, you need to consider the difficulty of the monster being stunned/paralyzed, whether it needs to break the shield, etc. to choose. It can usually be combined with Starfall.
2. Carol's deputy C, you can choose rock blast for sure kill. For passive choice, you still need to judge the need for stun and shield breaking.
The rock blast when the gloves are released, combined with the explosions of other characters, can cause considerable instantaneous damage.
Carol's basic attack multiplier is high, her movements are slow, her interrupting power and shield-breaking ability are strong, which is helpful for dealing with monsters such as chariots (lobsters) that need to break shields. The final blow can repel the enemy. If used properly, it can help Complete the terrain kill.
Rising Dragon Attack: The special attack is charged, and the number of charged stages affects the damage and triggering effects. When used on the ground, it is a rising dragon attack with three stages of charging. When the number of stages of charging increases, the lifting height will also increase.
Dive attack: Used in the air as a dive attack. When charging in the second stage, it will cause an attack wave, which can blow the enemy away, thus triggering the QTE of the protagonist/Mei.
The second stage of dive triggers Mei Yi's QTE.
Must-Kill 1: Ajax Rock Explosion
After a long animation, kick the glove into the air towards the enemy, causing a very high amount of area damage.
This damage has a strong shield-breaking effect and can cause the enemy to be vulnerable for 9 seconds. It is excellent whether used for burst or support.
Must-Kill 2: Hippolyta, the Goddess of War
Continuously attack the enemy (Ola Ola Ola——), and you can press the attack button repeatedly to increase the number of consecutive hits, making the experience enjoyable.
Although the total magnification is slightly lower than that of Rock Blast, the SP consumption is only half of that of Rock Blast, so it is recommended as the main C.
After extreme dodge, drop a big fist on the enemy's head and crush it continuously, which has a certain continuous stiffening effect.
After the extreme jump, grab the enemy and throw it.
If the enemy is a giant monster that cannot be grabbed, it will rush towards the enemy and perform a punch attack (similar to the effect of the special attack of the Goddess of War).
When paralysis/stun is triggered, the enemy can be grabbed, thrown or punched to attack, causing higher damage.
When you break the shield of a heavily armored enemy (cannot be a "multiple shield") and stun it, you can also trigger a QTE throw.
When the other character's ground attack ends, two people enter the field to attack together.
Team up with the protagonist to knock up enemies, and team up with Mei to lift enemies into the air.