Many friends are concerned about what is the strongest lineup in National Maze. In the game, we cannot use the same lineup to clear all levels. We need to match the lineup in a targeted manner to pass the level. Below, the editor will share with you the recommendations for the strongest lineup in National Maze. I hope Helpful for all players!
The guide for matching the strongest lineup in everyone's maze
1. Recommended map lineup before level 70
Holy Sect, Archer, Warrior, plus two heroes with high output you have drawn. You can compare who has higher output within 10 seconds at the training ground and use which one. However, when you hang up, you must put the hero Guangxin up to level 70 before using it. ;
2. Recommended map lineup after level 70
Kuaxin, Gunner, plus 3 other DPS heroes you have. You can also add a double shooter. The shooter is the hero with the fastest formation and the highest damage in the early stage. Kuaxin’s level 70 skill is a skill that adds shields to all teammates. As long as Kuangxin’s physical fitness is enough. If it is high, monsters will not be able to kill teammates, and other heroes only need to consider burst output.
3. The ruins and secret realm lineup
Kua Xin, Holy Sect, Gunslinger, and Demon War are adding a DPS hero. Kua Xin will save his life while others are doing crazy DPS. I will talk about the choice of DPS heroes again. Bring the DPS heroes to the training ground and use the ones with higher output based on the existing equipment. , don’t use it even if it’s a red hero. Even if it’s a red hero, the skill damage bonus is too low. Although the panel is quite high, the damage is scratched.
4. Recommended mine lineup
Holy Sect, Fanatic, Brave, Archer, Demonic Warrior, even if you don’t have Magic Tactician or Double Archer, you can just hit them casually in the early stage of the mine. Try to only reach below 120 layers. After level 90, you will have almost the same equipment, so you can push them up. Don't interrupt in the middle, because the hatred of the brave can be superimposed and the hatred will be stable after playing a few levels. The output position is very safe. The brave will not die, and other heroes will not have any problems at all. If it is interrupted at a high level, when you go in to fight You will find that the hatred is not superimposed and you cannot hold down the monsters. All your output positions are knocked to death by the monsters, leaving only the warriors and Mad Faith, and there is no output at all~