The fantasy strategy game Magic Era is now online. As a strategy mobile game, it is very particular about the lineup of players. This time, the editor will bring you the civilian hero configuration of Magic Era for non-R players.
The best strategy configuration for the People's Democratic Party
Configuration suggestions for general players:
Defense: Holy Shield Warrior, easy to obtain, can be used as an output point in the later stage, and the effect will be more obvious when combined with the Bone Dragon. It's okay to have a demon guard, but the prerequisite is that you can raise the star. Hydra is not recommended. Skill 2 is useless. The disadvantage of poisonous aura after 4 stars is that it adds energy to the opponent's entire team, which is a double-edged sword.
Healer: Priest, easy to obtain. After 3 stars, the blood volume will be greatly increased, and the survivability will be greatly improved. 4 stars will provide the whole team with critical hit attribute. This is the most cost-effective. After reaching the maximum level, the probability of Revenge Archer triggering a critical hit will be greatly increased.
Far: Revenge Archer, easy to obtain, huge single target output, high critical hit rate, triggers critical hit acceleration after 4 stars, this seems useless but is actually very useful, because the living environment of the shooter is worrying, and the output for one round while alive is one turn, in addition, your side can give priority to releasing spells in the second round. Medusa is not recommended because its output in the later stage is weak and it is difficult to upgrade to stars.
Battle: Give priority to Bone Dragon, followed by Demon Warlord. Those who have the equipment can also bring these two battles. After the Demon Warlord reaches 3 stars, the HP attack will be greatly increased. It can be used as a human shield, but the hit rate is not good. The Bone Dragon skill has high single-target attack power and reduces defense. After the defense is reduced, ghosts can be hit. 700 points of damage, other units will cause maximum damage. 4 stars can reduce the opponent's attack power by more than 300-500 points, which in disguise improves one's own survivability.
Magic: Archmage, easy to obtain. As an auxiliary, after 4 stars, energy is added, allowing the side to reach full energy faster, thus increasing the output of the side in disguise. Its 1st skill hits, which can cause the opponent's unit to
In the second round, the energy is not enough (unless the opponent also has a 4-star Archmage). Priority is given to Star-rising Titans as output.
Assassin: Earl, others are not recommended. Assassins are very easy to be killed during combat, especially in automatic combat, so the assassin type of mercenary is not recommended.
To sum up,
Practical: Holy Shield (or Warlord), Priest, Revenge Archer, Bone Dragon, Archmage
General luxury type: Demon Guard, Priest, Revenge Archer, Bone Dragon, Titan (or Earl)