1. Chapter 1 Strategy
1. Click on the Facebook page on the seat to see the corresponding number.
2. Enter the password "7153" to open the fire hydrant. After obtaining the fire extinguisher, put out the fire on the stage.
2. Search the grass to find the paper umbrella, then click on the butterfly in the flowers to get the jade butterfly, and place the jade butterfly on the monument.
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3. Then turn the pattern on the wall according to the pattern on the tombstone. After completion, you can get red embroidered shoes.
4. Put the red embroidered shoes into the brazier to open the secret door behind the tombstone.
5. Enter and use the paper umbrella to open the door. When you exit the secret door, text will appear on the screen.
6. Then click on the wooden box on the seat and change the text to read "Mourning, Funeral and Good Wedding" to open and get the makeup pen.
7. Go to the table behind the secret door and use a makeup pen dipped in red paint to finish the facial makeup on the door.
8. You can still see the note on the table, and then put the note on the box behind the door.
9. After entering the door, click on the newspaper on the table to find the pattern with a stick on it.
10. Click on the curtain and click on the instruments in the order of the patterns to open the treasure chest and obtain the rag doll.
11. Place the doll on the altar and a pattern will appear. According to the pattern, arrange the items on the cabinet as shown below to get the cloth ball.
12. Click on the puppet stage and move the butterfly on the stage tree according to the color and position of the puppet. After completion, you can get the flag and wave drum.
13. Move the flag and place it on the empty space on the table in the room, and then you can get the cloth tiger. Place the cloth tiger, flag and cloth ball on the altar to get the key. Finally, use the key to open the door.
2. Chapter 2 Strategy
1. Come to the first scene, click on the two props in the red circle, and then select and click on the tree on the left.
2. Select and click on the small stone in the middle of the tree.
3. Deliver the spear prop in the previous scene to the little girl in the picture to get the "mobile phone" prop.
4. Then look at the underground hole in the lower left corner of the map and throw down the "Puppet Head" in your hand to get the "Pushtack Box".
5. Return to the original route, fall the pulley on the left onto the tree, use the mobile phone prop, and an intersection will appear.
6. After entering this intersection, search for clues at the second scene point to solve the scene here (turn the hat according to the serial number).
7. In this scene, you can see a chessboard (with a box hidden under the chessboard). Use the box to trap the puppet at the previous puzzle point to get the key.
8. Then come to this scene with the key and turn the key in sequence. This time the lights in the hall will be displayed.
9. Adjust the color of the machine according to the changing color of the light.
10. Get the drawing and use the "Pushtack Box", and then you will switch to the second scene.
11. In the second scene, there is a hanging headless puppet, and there is a stool next to it. Click on it.
12. Come to the position in the picture and place the stool and mobile phone just now under your feet to open the entrance above.
13. This is the third decryption scene. The player clicks and pulls the rope according to the picture serial number.
14. Pick up the bow next to the password treasure box and find the fourth decrypted woman.
15. The decryption sequence of the two locations is as shown below.
16. After completing the above two sequential steps, you can get the "small brand" prop. Return to the password treasure box and use the small brand prop. You can see that the password is 711070.
17. Place a drawing obtained from the password treasure box here, use the pushpin box to change to the final scene, complete the plot process and obtain the third minifigure to complete the level.
3. Chapter 3 Strategy
1. Click on the shaking box on the table in front of you, and then drag the face into this shape to open the box and get the little pottery man.
2. Click on the wooden cabinet to get fake eyes, photos and bookmarks.
3. Place the fake eyes on the mask, use a bookmark to open the guardrail cover under the mask, and put the little pottery man into the vent to get the glass ball.
4. Place the glass balls on the eyes of the mask to open the door.
5. Adjust the mechanism of the box on the table to this style to open it. There is a whetstone and a carving knife inside.
6. Use a carving knife to remove the mud on the socket to get the jewelry.
7. Then put the ornaments on the trophy to get the photo. Follow the clues in the diary to place the photos on the wall correctly, and finally get the key.
8. Then open the door to the room, use the whetstone to smash the switch, and then adjust the clock to the position shown in the picture according to the monitoring picture to get the spool.
9. According to the lights on the monitor, press "Red 1 time, Blue 2 times, White 3 times, Red 5 times" in sequence.
10. Then you can see the puppets under surveillance, with corresponding words on each face.
11. Adjust the text here to open the secret room.
9. After entering, use the carving knife on the mask to secretly reveal the key. Place the whetstone on the tribute platform and search the bed to find the red hijab.
10. Use the key to open the drawer. There are fist ornaments, rocker handles and password slips inside. Return to the monitoring area to adjust the puppet gestures.
11. Put your fist here to get a riding crop.
12. First place the riding whip on the tribute platform, and then place the crank handle here to see the puppet and get the small mask. Put the small mask on the stone statue and get the needle.
13. Put the spool, red hijab and needle on the sewing machine and sew to get the red cloth. Finally, put the red cloth here to clear the level.
4. Chapter 4 Strategy
1. First go through the plot, then enter the game and click on the hole in the lower left corner (a short high-energy warning), and get the puppet head, small stones, and wooden props from the abacus inside.
2. Then according to the clues of the spiritual flag, obtain the props of the paper windmill, stick the wooden board into the hole, and obtain the new key to open the new door from the small stone statue.
3. Place the puppet head in the shrine, look at the newspaper closely, select the drawer under the book to unlock the iron hook, and turn to the paint table to get the paintbrush.
4. At this time, use the paintbrush to click on the eyes of the puppet head (there is high energy here), complete the steps to get the roof ornaments, return to the abacus and use the roof ornaments with one click to get knife coins.
5. Use knife coins to open the drawer in the room, and you will get seeds. Then put the seeds and paper ash into the gravel pile, and then it will grow directly into a big tree and get the gourd prop.
6. Then click on the child statue, you can see the prompt content on the big tree. Players can get more prompt content. When they go up, down, left and right under the girl statue several times, they will get paper money. At this time, the windmill will turn into red paper when placed in the girl's hand. .
7. Next, put the paper money directly on the fire tree to bloom, observe the color of the petals to adjust the mask on the poster, then use the iron hook to fix the position, get the tablet, and put the tablet into the shrine to get the telescope.
8. The telescope prop is used on the observation stage. At this time, use the gourd to place it on the middle villain, drop the wooden sword prop, and then put the wooden sword into the boy's hand. You can use the butterfly bench, and then put the bench on the right side of the stage. Go up to the villain, and then use the telescope to look at the stage, and you can get the wine bottle.
9. Return to the lobby, then click on the poster again, use a brush to paint the smiling face on the poster, water the trees with a wine jug and then pick them. Pick them in order according to the instructions in the book to get the yellow peach, nightshade and scissors.
10. Place the yellow peach and nightshade props in the room, adjust the paint board to a black brush, select the poster and then select the painting operation. Next, use red paper, scissors, and compare the bridges on the book to cut to get a paper-cut bridge and place it on the stage. , use a telescope to look into a mirror.
11. Use scissors to cut the red rope on the cabinet to get the card. Use the iron hook frame pillar window sill to get the second card. Enter the psychological test stage. Wait for the next day to return and use the telescope to look outside the window. After completing the test, one shadow puppet and two trees The puppets look in the mirror, three, two puppets, four puppets, five facial masks, six shrines, seven paper-cuts, eight stone figures, nine butterflies, and ten puppets, get hammered, and the rest is to get through the plot.
5. Chapter 5 Strategy
1. Go through the plot quickly, enter the tree hole on the left, select the room, and click on the table to get the "iron bar".
2. Then click on the sedan chair to get the "Crayon", watch the diary content obtained, and place the TVs in order: 24 on the left and 135 on the right. The TV antenna is long on the left and short on the right. The left antenna is facing left and the right antenna is diagonal; dragonflies are white, ladybugs are black, and butterflies have no color.
3. Observe the dolls on the ground and record the dolls you see according to the time. Then click on the green door and adjust the time of the order of the dolls to open the door and get the candy in the hands of the masked man.
4. After leaving the room, click the arrow below to enter the classroom scene. Place the children near the candy doll to get the "ball" and "big button".
5. Then find the TV in the classroom, put the "iron bar" on the antenna, and adjust the TV according to the clues in the diary. The steps are as follows.
6. Return to the TV and adjust according to left 24 and right 135. An image will appear on the TV and record it. Adjust the TV channels in the following order and direction: counterclockwise to 3, clockwise to 7, counterclockwise to 5, clockwise to 6, counterclockwise to 1. The channel numbers and patterns you see are some clues.
7. After completing the classroom TV steps, choose to leave the classroom, enter the tree hole room again, click on the roulette next to the door, click the sequence: 3-7-5-6-1, reverse the roulette, and get "Zang" Bell,” and “Photograph.”
8. Return to the classroom, click on the dark room on the left to remove the room, look in the middle of the room, then click on the iron bar on the left to get the record and install the "Zang Bell".
9. Click based on the pictures and numbers of the pictures previously obtained from the TV and the Big Dipper in the sky: ①-Zang bell; ③-Shadow puppet; ⑤-Gong; ⑥-Umbrella; ⑦-Jin jug
10. After the decryption sequence is completed, a box will appear in the player's perspective. Use a crayon to draw a picture. After drawing, open the box and obtain a "doll".
11. Click on the box on the right to get a ceramic head here. Return to the classroom and remove the antenna from the TV.
12. Turn outside, find the stage, hang the "doll" props on the stage, break the illusion, and put buttons and antennas on the little doll's hands.
13. There is a chessboard on the ground. Click on it to get the "block". Get the key on the hanging line. Leave the illusion and use the key to open the locked door.
14. Enter a new room, click on the red butterfly, and adjust the position of the butterfly (dragonfly is white, ladybug is black, butterfly has no color) according to the color of the board.
15. Open the box, click on the shadow puppet to pause the music, and click on the record player to start the music.
16. Go to the dollhouse on the right. Select the previous doll head device and place it at the position in the picture. Complete the steps to obtain the "wooden sign".
17. Leave the room, enter the tree hole room again, select the table and put two wooden blocks in it, then return to the fantasy world, put the new puppet on the weighing pole, open the painting on the side, weigh it at the same time and try again to unbalance it.
18. When you come to the teacher's place, a new puppet will appear on the ground. Give the ball to the puppet, and the sun and drawing paper will drop to get the drawing paper.
19. Return to the tree hole, click on the wooden board on the desktop to start the game, and just move it as shown below (the blocks here can move up, down, left, and right, without restrictions). After completion, you will get cloth tiger and caterpillar toys.
20. Then come to this position, put the cloth tiger on it and start the clicking sequence: Yinxuzi, Youchou, Chenwu, Wuji, Shenhaimao.
21. Enter the fantasy world, put the new puppet on the scale, and get the "photo sticker" prop.
22. Click on the modern cabin and click on the butterfly, put the photo sticker on the shadow puppet, leave and go outside, and click on the tied puppet.
23. After returning to the classroom, select the desk in the classroom, put the "red crayon" in it and click on the drawing paper to start the mini game. After completing it, you will get the "book".
24. Return to the modern cabin, put the books on the bookshelf in the room, and adjust the placement of the books according to the fantasy to obtain "small wooden blocks".
25. Find the "Rubik's Cube" on the window sill, put the wooden block in, complete the Rubik's Cube, and get the "Small Bag".
26. Enter the classroom room and click on the box on the right. The top here is 4-3-5-6, and the umbrella below opens left and closes right.
27. Go back outside and place the caterpillar, packet and butterfly jade at the chain in the order of butterfly jade - packet - caterpillar (meaning breaking out of a cocoon and becoming a butterfly).