The Chinese version of "Sword and Knights" will have six operable characters, so how to play Larson among them, and how to choose the recommended Gran weapon? Next, let’s take a look at Larson’s career strategy for Sword and Knights.
How to play Sword and Knight Larson
1. Brief career review
Although he is a male protagonist, his versatility is not high. If it is a fire attribute, it is not as good as a fire spell, because a warrior is not as smooth as a tank, and his output is not as good as a mage. If you draw an exclusive SSR Gran weapon in the early stage, you can train the male protagonist. Many exclusive SRs can also be practiced.
2. Gran weapon recommendation
Since there are only 4 SSR, SR, and R Gran weapons belonging to the warriors, it means that the warriors graduate with the only 4 SSR Gran weapons, so here we mainly display the warriors wearing them in a priority manner. of Gran Arms.
[Essential SSR] Ingrid, Magnu
There are two essential SSRs for warriors. You must practice them if you get them. They are also graduation-level SSRs. Among them, Ingrid is a transformation type, and Magnu is a ultimate move type.
Ingrid's normal skills will cause damage while also increasing the damage of normal attacks. After the transformation of the ultimate skill, he will be invincible for 3 seconds. The normal attack speed will be increased, and the attack power will be greatly improved. It will cause continuous damage to the surroundings and continue to The time is 30 seconds. It is a powerful tool for team play. The initial up pool of the game is also up. If you draw Ingrid, the core of the game will be warriors in the early stage. Whether it is pushing the map or climbing the tower, it will be very comfortable.
As for Magnu, he has a very excellent skill module. Each common skill and ultimate move can increase a very scarce attribute in the early stage - critical hit rate. Passive skills can also increase the attack power of all characters in the team by 10%. He is a warrior. One of the graduation gran weapons, but the initial up pool does not have this SSR, it can be drawn from the general pool. It just so happens that most of the 280 draws given to novices are from the general pool. If you draw this SSR from the general pool, you can also train as a warrior.
[Transitional SR] Prola, Puglia
Here are two more useful SR Gran weapons recommended.
The first Prola's skill can increase defense. If you have a warrior in the front row in the early stage, it is necessary to practice it. Priya's skill is blood-sucking. The amount of blood-sucking depends on the damage caused by the skill. These two SRs can give the warrior more in the early stage. He has the frankness to serve as the front row, and the remaining two role slots can safely lead the output.
3. Artifact recommendation
(Since the Warrior Arena is very weak, it is not recommended to enter the Arena. Here we mainly recommend PVE artifacts)
Since artifacts are only distinguished by terms, which are essentially pure numerical values, only specific terms are recommended here.
The main attributes of PVE artifacts are: increased attack power, increased critical hit rate, increased critical hit damage, and increased damage to BOSS.
When the critical hit rate is low, the critical hit damage increase can be replaced by an X attribute damage increase, or a restrained damage increase. When fighting non-BOSS units, you can change the BOSS damage to X attribute damage or restraint damage
Note: Artifacts with the same entry cannot be superimposed! (For example, if you bring two entries that add percentage attack, only the one with the higher percentage will take effect)
If you use warriors as the output position, just consider the terms that the PVE artifact mentioned earlier should have. If you want the warrior to be more fleshy, you can add some defensive terms, such as reducing, adding defense, adding life, etc.