Matching Invincible Player Simulator memes requires certain skills, which can produce more output damage. Therefore, many players want to know how to match Invincible Player Simulator memes. The editor brings you a guide to match the Invincible Player Simulator memes.
Recommended strategies for matching the Invincible Player Simulator memes
1. First of all, the approximate damage formula is base damage * (1 + damage increase) * critical damage (if critical hit) * (1 + final damage) * (1 - resistance)
2. Then let me explain that there are currently two damage modes, direct damage and continuous damage, which are similar to slashing and bleeding. Sustained damage does not critical hit and ignores resistance, so the formula for continuous damage can become
3. Basic damage*(1+damage increase)*(1+final damage)
4. Take the continuous damage algorithm as an example. There are currently very few final damage improvements in the game. Currently, there are only two talents: Shield Slam and Happy Wind Man. You can ignore them for now. Then it is very simple for us to increase the damage. Base damage and damage increased! ! !
5. There are a total of 5 combat memes. If they are all double actions and the action intensity is 200, then all 10 of your actions are output. For example, if there is internal injury, the superimposed Buf in one round is 200 layers (that’s correct, Continuous damage is 1/10 of the number of layers), if you switch to charge + action intensity, strength + damage is increased, that is, charge, charge power, strength internal damage, the buf of these 5 actions is (200+200+200)*(1 +200%+200%)*0.1=300 layers, the income is 3 times that of 100 layers with 5 internal injuries. Therefore, Buf is an important way to improve the output. In addition, the damage increase of the stalk is calculated in addition, and it is combined with the skills. The damage mastery is also added, so if your blunt weapon damage mastery is level 900, then the damage increase of the 200 strength strength buff will be diluted, from 1+900% damage to 1+900%+200%, strength The increase in total damage is only 20%.
6. Then let’s talk about direct damage, basic damage * (1 + damage increase) * critical damage (if critical hit) * (1 + final damage) * (1-resistance)
7. The same Buf is stacked, but there are two more, critical hit and penetration. The critical hit can now reach 100, and the critical damage needs to be increased by talents. I don’t remember the name, just look it up yourself. If it penetrates, it corresponds to the resistance. It depends on the resistance of the monster on the opposite side. It must be ≥ the monster's resistance. If the penetration of the stalk is not enough, you can try multiple casts and superimposition. There is no difference in other aspects.