Ragnarok's new journey, novice guide to clearing the wasteland, how to play in the beginning, whether experienced players or novices, can cooperate in the active e-world to enjoy the adrenaline-filled treasure hunting experience, and passersby upgrade friends! This article brings you A beginner's guide to starting a new world in Ragnarok.
1. Task
(Daily) Daily commission board tasks, chamber of commerce tasks, guild tasks, and a penalty of 30 minutes of standing in the city. The basic vitality per day is 2000. Then vitality can be used for life skills, and life skill items can be sold for crystals. Crystals are the universal currency in the game.
(Weekly) There are guild battles with KVM every week, siege battles with GVG on Saturdays, and then the Ace of Brawls.
(Events) There will be linkages with anime every three to five, and some event cards, appearances, etc. will be released, and then some paid gift packs will be released.
(Various tokens) Create dungeons to get tile coins, which can be used to exchange for tile sets of armor and lottery equipment. You can get cat coins, headwear coins, and pet coins by completing tasks in the Chamber of Commerce, which can be used for lottery cards, headwear, and pet props.
2. Occupation:
The game has pve and pvp, and there is no professional balance. Each version has t0 and sewer. There is no so-called combat magic and animal husbandry combination in PVE. The boss only chases the one with the highest damage.
The game is divided into two series: physics and magic. Physics is divided into two factions: skill penetration and basic attack and critical attack. Because the magic system requires chanting time and does not have size correction damage, it is generally not very promising except for magic ninja.
Economy: Currency is divided into gold coins, crystals, and diamonds. Gold coins are usually obtained from fighting monsters and tasks, and are used to buy some consumables and blacksmith skills.
Crystals are obtained by selling vitality and can be used as props for character growth in most games.
Diamonds are obtained by recharging and used to purchase golden cards and equipment dropped by MVP and mini. The ratio of diamonds to crystals is 1:10. Diamonds can also be sold for higher prices through auction houses, but the maximum price does not exceed 1:15. Diamonds can also be purchased with crystals, but the limit is relatively small.
Note: Golden weapons are bought and sold through diamonds, but the seller ultimately gets the same amount of crystals as diamonds (30-50% tax must be deducted)
3. Krypton gold:
Personally, I feel that there are only two types of games: Wu Krypton and Tian Krypton. It’s okay for a krypton guy to defeat a guild alone, and it’s also okay for a person to defeat the boss alone. Like Southeast Asian kryptonians, one hit costs tens of thousands of dollars. You can play without krypton, but you have to endure a long process of accumulating resources, which is measured in years.
Resource acquisition: The game obtains Odin points through daily tasks, consumes Odin points to defeat monsters to obtain the same amount of vitality, consumes vitality through life skills, and obtains crystals by selling them to other players.
Life skills include: mining, flower picking, fishing, and smelting. Except that mining can be automated, the rest needs to be done manually.
The upper limit of energy storage is 4000, and it takes about an hour to have 2000 every day. Character growth: In addition to basic base and job level transfer, there are also equipment strengthening, refining, enchanting, improvement, cards, pet development, etc. These required items are produced by players’ life skills and through auction house crystals Once purchased, it will be bound and cannot be traded again.
4. Odin’s Blessing
"Odin's Blessing" is an existence that can greatly increase our income from monster farming to obtain more Zeny, experience, and prop drops. At the same time, Odin's Blessing is also an important source of daily vitality. Every time 1 point of Odin is consumed, You can get the same amount of 1 vitality point.
"Odin's Blessing" can be simply understood as a certain Buff that will be consumed when spawning monsters. There are certain prerequisites for it to be effective, that is, the level of the monster cannot exceed or be lower than level 6 of our character's own level. The level of the monster If there is a difference of more than 6 levels with the character's level, Odin's blessing will not be consumed, and no additional rewards provided by Odin will be obtained; and the level range of full benefit is plus or minus 3 levels of the character. Within this range, the character will gain from defeating monsters. The experience coefficient is 100%; beyond this range, the level difference between the character and the monster is 4 to 6 levels, and the experience gain will be limited by level attenuation and becomes 80%.
In addition to the experience gain brought by Odin's blessing, we can also get additional experience bonuses by hanging up as a team. There are two ways to add experience here, one is to increase the number of people in the team, and the other is to increase the types of professions in the team. If the adventurer can recruit a team of 5 people, and these five people have different professions, then when spawning monsters The experience can satisfy you to the maximum extent.