The Old House in the Mountain Village is an adventure puzzle escape game with many different levels. Today, the editor will bring you an introduction to the third level of the Old House in the Mountain Village. Let’s take a look.
1. Click on the clothes a few times, and a train ticket will drop on the ground (North)
2. Click on the diary on the bed to open it (east); click on the bottom of the bed (high energy), click on the jar, play the game, open the jar, and get the snake
3. Click on the masks on the wall to eliminate them, 1 with 1, 2 with 2... to eliminate them and get the centipede.
4. Next to the Drum Tower scene, in the cabinet on the left, play games.
5. In the second cabinet, the villain on the left clicks according to the direction of its eyes to obtain black ore; the villain on the right obtains 521 by color.
6. In the bed scene, in the small box on the upper right, enter 251 to get a candle
7. In the third cabinet, click on the bottle to let the flies fly out
8. Insert the mask under the skull, then click on the skull, play the game, get the scorpion, then click on the charcoal below
9. In the spell scene, click on the clip, click on the brazier, put in the charcoal, light the match, put in the black ore, take it with the clip, get the cinnabar stone, then go back to the cabinet, put the cinnabar stone into the medicine jar, and get the cinnabar powder
10. In the mourning hall, mat (south), give the green nutrient solution to the bugs on the wall, then put the drum on the stand, click on the drum and play the game
11. The position of the crawling icon is the position of the book in the bed scene, and you can get the head-lowering technique.
12. In the formation scene, place the candles, light the matches, and put the cinnabar powder into the formation.
13. In the mourning hall scene, click on the spider web in the upper left corner to enter the one-stroke game and get the spider
14. Switch the scene, then return to the mourning hall scene, click on the spider web in the upper left corner to get the fly
15. Click the clip on the ground, put the fly in, switch the scene, and get the toad
16. In the array scene, put the five poisons into the array, open the array, and obtain the remaining page of the head-lowering spell (Western)
17. For the lock of the third cabinet, check in to get wooden block 3.
18. Return to the clock on the first floor, put in three wooden blocks, and get the clockwork key.
19. To adjust the clock, first install the spring and adjust it to 5:00
20. Return to the formation room and obtain the contract
21. In the mourning hall scene, give the contract to the person in the photo and get the key to the children's room.
22. The second children’s room on the second floor, clear Chapter 3