How to play the electromagnetic genre of shooting at zombies? "Shoot at Zombies" is a mobile game with role-playing as its core. In this apocalyptic world, you will play a brave warrior and explore this dangerous world with other survivors. From fighting zombies to cooperating with other players, every step will test your wisdom and courage. Let me share with you an analysis of the electromagnetic style gameplay ideas of shooting at zombies and leaping towards them.
Transition electromagnetic school
helmet:
The cooldown of all skills after electromagnetic killing of monsters is -12%
30% chance of additional release when transition electron hits
Transition electrons select an initial target one more time
clothing:
After electromagnetic puncture hits, there is a 20% chance of triggering it again.
Electromagnetic puncture splash range +100% damage +21%
Jump electron ejection +5 times
Shoes and arm guards:
After electromagnetic puncture hits, there is a 20% chance of triggering it again.
30% chance of additional release when transition electron hits
Pants:
30% chance of additional release when transition electron hits
Gloves:
After electromagnetic hit, it releases a transition electron that bounces 8 times.
Jump electron ejections +5
The above is the entire content of the analysis of the gameplay ideas of the electromagnetic leap genre in "Fire at Zombies". For more game strategies, please click on the source code website.