How to play Room Escape 17 Guardian Apartment? One of the escape room series, it tells the story of Alice using the Phoenix Force and the help of her uncle to destroy the power of darkness and save the world with earth seeds. For players who don’t know how to pass the level, hurry up and take a look at the tutorial of Escape Room 17 Guarding the Apartment.
Escape Room 17 Guard Apartment All Answers
Level 1 - strangetattoo strange tattoos
Scene: Beoglinnvalley
1. Check the box and get 1/8 of the Silver Flower. Take a look at the Phoenix information.
2. Wooden bridge, pick up broom.
3. On the water surface in front of the waterwheel, use a broom to sweep away the branches and debris on the water surface and find the wooden spoon.
4. In the warehouse, use a wooden spoon to scoop up the grains. Click on the ladder, and as expected, the ladders will break.
5. Add grains to the chicken coop and trough, open the wooden fence and go out.
The second level - attic attic
Scene: field ranch
6. Talk to your father. Get the barrel from behind the plow.
7. In the purple flower bush, pick up the rose hair pin and remove 2/8 of the silver flower.
8. Corn, pick the corn, peel it off, and feed it to the horse. When the horse is strong, it pulls the plow, turns over the land, and finds the key.
Scene: Waterwheel
9. In the warehouse, put the barrel, put the ladder on the barrel, and go up to the attic. Use the key to open the door. Go in.
Scene: Attic
10. Press the shovel and remove the debris.
11. Pull down all the ropes on the lanyard in front of the skylight to get 3/8 of the Silver Flower.
12. Turn the spinning wheel and get 5/8 silver flowers.
13. On the dresser, open the drawer and find the lumberjack.
14. On the wooden box on the ground, install the lumberjack and play the matching game (the pattern in front of the lumberjack is composed of the materials in the three rows below), four-wheeled vehicle (755, please explain, the 7th in the * row and the 5th in the second row , fifth in the third row); leather shoes 587; jam 144; flour 632; bread 314; pottery 274; wool 528; leather coat 867. Find the box, find the letter, find the rope.
At this time, the soldiers caught up and killed Alice's father. What a poor girl.
The third level - search for my uncle find my uncle
Scene: Attic
15. Window, tie the rope to the railing and go out.
16. Avoid the soldiers and walk straight when the soldiers turn their backs to you.
Scene: path to Colin's house
17. A white hydrangea bush, an unusual key found in the soil (Hundred* translation original text). Go to the river.
Scene: landing riverside platform
18. Flagpole, get the rope.
19. On the boat, open the cloth and find the key (dart-shaped) and Silver Flower 5/8. Go back to Colin's house and go to the garden on the right.
Scene: garden
20. Pick up a long wooden stick, + rope = set pole. Go back to the river and use the lever to pull the puzzle pieces into the river.
21. Install the rectangular flower pot and install the puzzle parts. Click on the flower according to the prompts to find the bear puzzle and the oil can.
22. Red berry bush, pick up rose hips.
23. Hammock, find the part (it seems to be a part of a certain tool).
24. The cage was locked with chains, and the bear put the puzzle in place. The bear was frightened and immediately became obedient when he saw the tattoo. Bear cage, picked up bunny puzzle.
Scene: On the way to Colin's house
25. Install the iron gate, install the rabbit, and move the rabbit to the left and the bear to the right (at least two spaces between the bear and the rabbit). Open the door and go in.
The fourth level - specialpotion special potion
Scene: The open space in front of my uncle’s house
26. Talk to uncle. Enter the home.
Scene: Uncle’s house
27. Iron frame, pick up crochet hook.
28. Pick up fences. Go to the river, clean up the water plants, and find the password. In front of the door, there is a big stone, press the code and find the parts.
29. Pick up keys and bags from clothes pockets. Go to the garden and install the pine needles to the right of the hammock.
30. At the work table, pick up the knife, read the recipe for the potion, pick up the sleeve and put it on.
31. Fireplace, fruit picker. Go to the garden, the fruit trees, and pick apples.
32. Chandelier, take the parts.
33. Window, use the knife to remove the screws, and you will get 6/8 silver flowers.
34. Go up the stairs to the second floor. Use the key to open the door and interact. (A brief reminder: pick up the duster and sweep the spider webs on the roof to get the key; open the cabinet and get the pick; add water to the kettle picked up on the bedside table and add water to the glass bottle to get the wood carving. ; Tighten the handle of the drawer under the bed with the screwdriver, and you will get scissors; cut the rope of the sack, and get an arrow; on the bed, remove the pillow, and get a password prompt; follow the prompts to open the secret door on the ground, find the slave, install the arrow, and get the lamp, and get the wood Deer head; bedside painting, install wood carving, adjust the movement of the wood carving, get 7/8 silver flowers.
Scene: The open space in front of my uncle’s house
35. Use a crochet hook to hook out the handle of the pile of stones caught in the net, and attach an unusual key to it (combine two unusual keys first) to get the key.
36. Unlock the wooden box with the key and get the shovel and sickle.
37. To pickle fish, use the sickle to cut the rope to get dried fish.
Scene: On the way to Colin's house
38. White hydrangea, dig into the soil with a shovel, and get parts.
Scene: Field
39. Purple flowers, use a sickle to cut off the flowers and leaves.
Scene: Inside the home
40. On the work table, place purple flowers, leaves, pine leaves, red berries, and apples. Follow the prompts: cut the apples first and put them in a jar, then add the purple flowers; grind the red berries in a bowl and pour them into the jar; grind the pine leaves. , pour the jar; put the leaves and lid; install the guide tube, press the switch to light the fire, and get the potion.
41. The uncle showed up in time and got 8/8 Silver Flowers. Go back to the attic, put the hairpin on the box in front of the dressing table, and look at the picture.
The fifth level - anengine engine
Scene: On the way to uncle’s house
42. Go to the steeple wooden house, unlock it with the hairpin, go in and find the parts, sack (go to the house, the fireplace, use the broom to load the coal), and the hammer.
43. In the cellar, knock off the wooden latch with the hammer to open the parts and puzzle pieces.
Scene: Riverside
44. For the boat, install the puzzle pieces to form a complete pattern and get the parts.
45. All the parts are assembled together to get the engine.
Level 6 - Leak
Scene: Riverside
46. In the boat, install the engine, pour the coal, and set off.
Scenario:
47. The boat was trying to avoid falling rocks on the top of the mountain, but it hit a rock and leaked water. Emergency docking.
48. Talk to uncle and get nails. pick up iron pot
49. When the fire is extinguished, collect trees and pile them together, hang iron pots, and collect bones and wooden boards.
50. Big tree, resin scraped from bones.
51. Wooden house, interact, pick up the glove on the hammock; use the glove to catch the fish in the basin; use the basket to find the sheep's head; pick up the fence, sweep the rudder on the roof; model ship, pick up the blade, install the rudder, and get the oil can; blade Cut the cushion of the hammock to get a hint; install five fishes, put the hint, adjust the height of the fish, find the scissors, use the oil can to pour oil to remove rust, get the scissors; use the scissors to pick out the sheep body in the mouth of the fish with sharp teeth. Install it on the wooden box, play Huarong Road, and get flint.
52. In the fire, flint and steel are used to start the fire, and the resin is melted in the iron pot to obtain the resin.
53. Put wooden planks, nails, and hammers on the damaged parts of the boat, seal it with resin, repair the boat, and start again.
Level 7 - meetMarcus meets Marcus
Scene: entrance to caveentrance
53. In the cave, look at the drift bottles and pick up wooden sticks.
54. Small cave, wooden sticks.
55. If the hole is blocked by gravel, use a wooden stick to pry open the gravel and continue walking.
Scene: fireflycave firefly cave
56. On the top of the cave, pick up pebbles and diamond-shaped stones.
57. Break the stalactites on the roof of the cave with pebbles and let them fall to the ground. On the ground, use the nearby stones to smash the stalactites to get diamond-shaped stones.
58. From the stones in front of the iron gate, pick up the wire and twist it to get a crochet hook.
Scene: cave entrance
59. Make a small round hole and use a crochet hook to create a mountain model.
Scene: chasm rift
60. Box, Anshan Mountain model, press the round button to go to the model position, and get the diamond-shaped stone.
Scene: Glowworm Cave
61. Install the iron gate with diamond-shaped stones, open the door, and continue walking.
The bull-headed masked man cast magic and was defeated by Alice's tattoo. Alice fainted but was revived by her uncle with a potion. The boat arrived at its destination and the uncle went to meet an old friend.
Scene: cavelake
62. Go to the cable car console on the shore, dig through the rubble, find the gear, and install it on the machine.
63. Go out of the cave, take the cable car, bag, find the fasteners, and install them on the machine. Take the cable car, pull the yellow switch, and set off.
Scene: Skydeck rooftop
64. The telescope has poor lens. Go down the stone steps on the left.
Scene: street street
65. On the right side, pick up the sandbag. Go forward.
Scene: market
66. When talking to the boss lady, I felt that she was not happy to see Colin. Get the glass bottle on the counter.
67. Caravan, pick up 9 eggs.
68. Place the eggs in the stacked boxes, and press the eggs one by one to get the blue crystal, empty flask, and components.
Scene: Street
69. In the small house on the left, install a blue crystal in front of the door. Open the door and go in to see Marcus. Get a journal.
Level 8——floatingisland
Scene: scientist'shouse scientist's home
70. Fill the round container with water from an empty flask.
71. Put the flask on the stove, heat it, and use iron tongs to pinch it out to get hot water. Go out.
Scene: Laboratory
72. For the machine on the left, install the components (the three small circles on the outer ring).
Scene: Rooftop
72. On the land in front of the tree, throw sandbags and bounce axes. Click on the axe, use the oil pot to drip oil to remove the rust, and get the axe.
Scene: cave entrance
73. In the Bird's Nest, use the pickaxe to climb up and get the crystal switch.
Scene: Cave Lake
74. At the stairs, install the crystal switch and turn the crystal to get a prompt.
Scene: cave entrance
75. Use the hints on the stone wall entangled with tree roots to get puzzle pieces.
Scene: street
76. In the door on the left, install the puzzle piece, open the door, and interact. (Collect coal blocks and grinding wheels from rock blocks; collect drill bits from green puddles; put the drill bit on the handle of an iron pot to get a hand drill; put an iron pot on the coal yard to start a fire; collect pliers and wrenches from the wall; collect pliers from a green puddle. Clamp out the mold; process the machine, install the grinding wheel, and pick up the green pipe; for blue ore, release the hand drill, connect the green pipe to the steel cylinder and hand drill, tighten it with a wrench, start the hand drill, and drill out the ore; iron pot, put the ore Heating, the faucet releases the solution and pours it on the mold to obtain a rough embryo; grinding machine, the rough embryo is polished into a lens).
Scene: Rooftop
77. Use the telescope and install the lens to observe the floating island and the huge lizard.
Scene: Scientist’s home
78. Inform scientists of the observations and obtain the formula and decorations of sleeping pills.
Level 9 - Jenny
Scene: Colin's home
79. Frame the picture, install decorations, get needlework, and circle puzzles.
80. Iron frame, install the round puzzle, adjust the patterns to match each other, and get the lasso, crowbar, and purple reagent.
Scene: Rift Valley
81. Catch the goldfish on the top of the tree with a lasso.
Scene: The open space in front of Colin's house
82. Bear statue, put gold fish in it, get rosary beads and parts. The component is installed on the second machine from the left in the lab.
Scene: Street
82. Use the crowbar to pry open the manhole to get rain boots.
Scene: Market
83. Give the rosary to the boss lady and get the blue crystal pillar.
Level 10 - sleeppotion sleeping pills
Scene: Scientist’s home
84. On the workbench, put the purple reagent, blue crystal column, hot water, and syringe. Pour the water into a large bowl, add the reagent, crystal, and use the syringe.
Pull out the sleeping pills. Sleeping pills are injected into salted fish.
Scene: Market
85. Use the crowbar to open the sealed door. When you see the lizard, feed it the sleeping pill fish. Picking up nets and shedding skins.
Level 11 - figurinemade of eternal ice ice sculpture
Scene: Glowworm Cave
86. Place glass bottles on the stones beside the gate and use nets to catch fireflies. (The net is sewn in advance with needle and thread)
Scene: cave entrance
87. In the larger cave, put the firefly bottle to illuminate it. After seeing the prompt, you can get the screwdriver.
88. Place a prompt on the protruding rock, stack the rocks, get the key, and read the picture and text.
Scene: Market
89. In the hut, use the key to open the door, interact, and get a diving mask.
90. Lizard, use the screwdriver to open the coffin to get the oxygen bottle. Put on the diving mask.
Scene: Cave Lake
91. Where the lake shines, put on your diving mask and go down.
Scene: underwater underwater
92. Find the special wrench in the water grass. Red water plants, pick up brush.
93. For the iron fence, use a brush to clean the attachments and see the prompts.
94. On the top of the submarine, use a special wrench to open the sealing cover and go in.
Scene: underwatermachine underwater machine
95. On the ground, pick up broken glass.
Scene: Underwater
96. Use the broken fish mark to cut the rope from the floating fish mark to get a wedge. Go to the street and use it to open the barrel. Get an iron helmet and a chisel. At the lizard, use the chisel + the stone next to it to break the stone to find the wheel.
Scene: Underwater Machine
97. Seal the door, install the wheel, open it, find the wooden stick, and then open the cloth to find the gear.
Scene: Scientist’s home
98. Return to the scientist. Get the knob.
99. Place the gear on the book on the round table and adjust the position of the gear to get the password 486.
Scene: Laboratory
100. Install the control cabinet and install the knob. Call up the password. Get gloves and capsules. Go back to the scientist and get protective clothing, + gloves + rain boots + helmet = isolation suit.
Scene: Rooftop
101. Put on the isolation suit and go to the other side of the suspension bridge.
Scene: forest forest
102. Puzzle, pick up 1/3 of the parts.
103. Peel off the bark from the tree trunk under the blue flowers to get valves and grasshoppers. Read the information.
Scene: Underwater Machine
104. Valve group, install the valve, turn the valve to return the pointer to zero, open the hatch and go in. Interact and get rock climbing shoes.
Process tips: (1) Use a rag to absorb oil and put it into the oil pot; (2) Install the keys on the keyboard and press the keys with fingerprints, regardless of the order; (3) Install the switch on the pipe next to the green pipe, exchange the pipes with each other, and connect them. Let the green liquid fill up and float out of the sheath; (4) Install a red valve on the left side of the diving goggles, lubricate it with drops of oil, and close the valve; (5) Use a crowbar to pry open the iron plate with a red mark and remove the pick; (6) For the leaking pipe on the right side of the periscope, use a sheath to patch it up and tighten it with a screwdriver; (7) Observe the tips through the periscope (all the way to the left), 5 for the left, 20 for the right, and 25 for the left. (8) Open the iron cabinet and get rock climbing shoes.
Scene: Forest
105. Big tree, climb to the top with rock climbing shoes.
Scene: upthe treetop
106. Pick up 1/4 of the blue parts.
107. Pick up the iron hook from the tree trunk and combine it with the wooden stick to get the hook pole. Take the saw from the top of the tree.
108. Cut off the green vines on the tree trunk with a saw and swing to the other side.
Scene: pathto the waterfall path to the waterfall
109. Shipwreck, pick up 2/4 blue parts. Go along the mountain road.
Scene: under the waterfall
110. Blue backpack, pick up the hook rope.
111. Pick up the torch.
112. Green light well, pick up stone statues. Return to the forest and enter the tree hole to the canyon.
Scene: gorge canyon
113. Tie a hook and rope to the side of the tree, go down, cut off the roots with a saw, and rescue Mr. Gan Jianmian. When I turned around, I saw a green-faced beauty (the original poster admitted that she was caught off guard and startled). She asks you to find the figurinemade of eternal ice. (Sorry, crappy high school student English).
Scene: Under the waterfall
114. For the blue backpack, use scissors to get the button, moisturizing bottle, and tweezers, and read the information.
115. For the round door, install a button, and the button turns the disk. The ropes on both sides control the baffles of the track, allowing the balls to roll to the gap below, open the door, and go in.
Scene: spring spring
116. Pick up a pickaxe, a wooden board, a cross component (on the third machine in An's laboratory), and blue component 3/4.
Scene: Path leading to waterfall
117. Sink the ship, lay the planks, get on the ship, interact: first pick up the tools, fix the broken circular fork with the rope, and take the blue part 4/4 on the water surface. Cut the wooden cage with a knife, get the jack, install the handle, and raise the broken mast...
118. From the rock crack, use tweezers to pick out 2/3 of the green parts.
Scene: Spring
118. Blue device, install 4 blue components.
Scene: Canyon
119. To the left of the tree root, in the tree hole, pour water from the thermos bottle to get a match.
Scene:Treetop
120. The spider web must be cut with scissors to obtain 3/3 of the green parts.
Scene: spring
121. Green machinery, equipped with green parts.
122. When the floating bridge rises, go to the center and pick up the flower puzzle. Go back to the canyon and give it to the green-faced girl to get the saltpeter. Put the wine on the torch and light the match. Burn the hive and get the puzzle.
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Level 12——special water form the spring special spring water
Scene: forest
123. Puzzle, install the puzzle pieces, find the one with the same pattern as the green light, and get the stone statue and dry fuel.
Scene: Path leading to waterfall
124. On the stone statue, press the stone statue to get the complete stone statue. The stone statue will shine and point to the stone slab. Use a pickaxe to smash the stone slab to get the parts and install them on the right machine in the laboratory. Turn the four mechanical devices and connect them to the pipes from bottom to top. Open the central glass cover to find the green crystal-like seeds.
Scene: spring
125. The small spring water on the right is filled with water in capsules.
Scene: Laboratory
126. Green crystal, pour water, get seeds.
Level 13——crossover the grand fissure
Scene: Laboratory
127. Talk to the scientist and get the key. Go to the Dark Castle.
Scene: Rooftop
128. The key opens the door.
Scene: howlingrockshowling rocks
129. Pick up the soft soil and shake the handle.
130. Water well, install the handle, and get the frog puzzle.
131. On the statue, install the frog puzzle, turn the cylinder to complete the pattern, and get the scorpion puzzle. Go to the underwater machine, install it on the box, and get the cage and button.
Scene: Underwater
132. Put the shrimp in the cage and see what the shrimp gets into. Then put the grasshopper in, catch the shrimp and get the eyeball.
Scene: Spring
133. Place the eyeball on the central high platform to obtain the dragon.
Scene: Under the waterfall
134. On the right stone wall, secure the dragon and get the crystal.
Scene: Lizard
135. Install the puzzle and get the corrosive.
Scene: Predatoryflower Scavenger
131. Carrion flowers have straws in their stamens. Poor stuff.
132. Advertising column, pick up the plug drill. Go to the well and open the cork and get a hint. Go straight ahead. Use corrosives to clean rust, prompt 1963.
133. Simple room, enter 1963, open the door and go in.
Scene: abandoned warehouse
134. Stand on the shelf, look for something, knock over the bottle, and start a fire.
135. In the glass cabinet, use the underwater pipe prompts. Turn the valve to the upper left, upper right, and lower left to get the light and glue. The light goes to the underwater machine and porthole to illuminate the prompt pattern.
136. Pick up the fire extinguisher, put out the fire, pick up the nail device.
137. Iron ball, open the nail remover, and get the ax and key.
138. Box, key opens the lock. Go out.
Scene: Eating rotten flowers
139. Cut the dead vines with an axe, and insert them into the dinosaur skeleton.
Scene: huge skeleton
140. There is a pile of stones in the middle. Use stones to block the spring. Try one by one and take a mirror.
141. Go to the pile of rocks on the right, peel off the rocks, and get the fangs.
142. Skeleton, fangs pick up the knife.
Scene: Roaring Stone
144. Tent, cut the rope with a knife, go in and interact: iron box + brush, go to the wood and brush the ants; put the ants on the box and eat the vines, the back is simple, get the parts.
Scene: invisiblebridge invisible bridge
145. On the left shelf, press the mirror, break the mirror, and put it together with glue.
146. Right machine, put the prompt, read the prompt, install the crystal, and install the components. Follow the prompts to adjust the angle of the mirror to reflect the floating bridge.
Level 14 - Leaving the Castle
Scenario: secret passage secretpassage
147. Pick up the horns and place them on the statue to get the green button. Go to the abandoned warehouse, install the boxes, and play puzzles. Place circles of the same color on the positions of the same color to get jacks and magnets. Get the glass bottle from the shelf and go to the Carrion Flower to get the abrasive fluid.
148. Lookout, pick up cheese and screws. Look at the information.
Scene: huge skeleton
149. On the head, open the mouth with a jack and take the drill bit.
Scene: Roaring Stone
150. Use a magnet to suck out the iron plate from the soft soil.
Scene: secret passage
151. For a square door, install an iron plate, match the iron plate with the bolt, and go in.
Scene: Inside the castle
152. Place cheese in front of the mouse hole on the steps to catch the mouse.
153. On the stone wall, turn the avatar and it will show the porthole. Pour the corrosive liquid on the iron door bolt and go in.
Scene: heart of the castle castle center
154. Feed the mice to the little monsters and pick up red discs and square bricks.
155. Install, put bolts, drill bits and dry fuel.
Scene: secret passage
156. In the arch, install square bricks, adjust the position of the bricks, use the space on the right to pick up the key.
Scene: Inside the castle
157. Door on the left, key, interact, get wrench. (The apple throws the brush on the chandelier, the brush clears the table, the ax pulls the rope...)
Scene: Center of the Castle
158. Mechanical device, put the wrench, press the illuminated switch to install the tools in the picture, and install the electric drill.
159. There are cracks in the ground. Use an electric drill to drill a big hole. You know what you are doing. Put seeds and pour water. The seeds will work and the castle will be destroyed.
Scenario: blockage blocking
160, in the left passage, pick up the hammer and install the red disc. Barrel rack, pick up skeletons.
161. Cask, knock off the cork with the hammer, empty the barrel, move to the right, and put on the coffin.
162. In the coffin, install the skeleton and pick up the orange disk.
163. In the left channel, place a disk with each color in each position to get a map.
164. In the passage on the right, use the map to get out of the maze.
165. The bull-headed masked man fights his uncle, uses tattoos, and defeats the masked man.
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