In the FGO game, whether the character Larval Tiamat is worth extracting is a headache for many players. They are hesitant whether to draw it or not. Next, I will introduce to you the skills and abilities of Larval Tiamat. Attributes, I believe you will know after reading this article whether the young Tiamat is worth drawing.
【Hub/Tiamat】
Five-star limited AE
【Noble Phantasm】
Red Card Light Cannon Noble Phantasm.
The front is used to remove weak bodies, the front is used to release 3t30 red devils, and the rear is used to seal all enemies with 1t skills.
It can deal with many emergencies and maintain stable output. The post-installed skills also have a certain interference effect.
【Skill】
One skill
50 self-charges 1t for all enemies, 100 reduces violence and 1t disables healing.
The classic 50 self-charging 100 crit reduction basically disables critical hits and heals when dealing with enemies without skills that increase the crit rate. It has a miraculous effect on some difficult main lines.
Second skill
30 bonus attack, 30 red devil, and 60 probability of stun all enemies, 1t 3t2000 curse.
Two output buffs to enhance the output of the Noble Phantasm.
Three skills
1500 blood recovery for all, 10np group charge, 1t15 Noble Phantasm power for all.
The standard group buff skill effect is relatively conservative, but the cd after the three skill points are full is 2. That is to say, as long as you don't take skill seals and control, it can basically cover the health recharge and treasure power. This is very scary at first glance.
[Skill introduction]
14 critical damage, 4 death resistance, 4 mental abnormality resistance, 500 damage reduction, 300 additional damage, 30 weakening resistance, buffering 5 np per round.
A quite luxurious passive defense with 500 damage reduction and three types of resistance output including critical damage and additional damage as well as a 5np buffer.