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Introduction to skills of Mingtide Shorekeeper
1. Role information
Resonance properties: Diffraction
Weapon type: Sound sensor
Shorekeeper, guardian of the Black Coast, this level of description is enough for her.
As for desire, bond, emotion...everything she has except for responsibilities has been enriched after meeting you.
2. Skill introduction
1. Normal attack: true source construction
Basic attack: Perform up to 4 consecutive attacks, causing diffraction damage. The attack generates a collapse core when it hits a target.
Heavy attack: Long press the basic attack to continuously consume stamina and enter the limit-unlimiting state. In this state, 1 piece of calculation data is accumulated every 1 second, and plant collections within a certain range can be automatically collected. If the stamina is insufficient or you can tap the basic attack, etc. When the method ends in the unlocked state, it will cause diffraction damage to the target. At the same time, each piece of accumulated calculation data will be converted into a piece of [practical data] and a collapse core will be generated.
Air attack: Consumes stamina to perform an airborne falling attack. When the attack hits the target, a collapse core will be generated. Short pressing the basic attack within a certain period of time will cast the second stage of the basic attack.
Dodge and counterattack: After successfully evading, short press the basic attack within a certain period of time to attack the target, causing diffraction damage.
2. Resonance Skill: Chaos Theory
Restore the health of all characters in the nearby team and summon 5 Dark Star Butterflies. Dark Star·Butterfly will automatically track the target and cause diffraction damage. Short pressing the basic attack within a certain period of time will cast the second stage of the basic attack, which can be cast in the air.
3. Resonance Liberation: Final Circle
Star Analysis: Expand the Star Analysis and continuously restore the health of the characters in the nearby team within the effective range of the star field. It can be triggered once every 3 seconds.
Deep Diving Star Field: Brief Analysis During the duration of the Star Field, when a character in a nearby team uses variation skills, they will enter the Deep Diving Star Field, and the critical hits of all characters in nearby teams within the effective range of the Deep Diving Star Field will be increased. The deep dive star field inherits and analyzes all the effects of the star field.
Unlimited Star Field: During the duration of Deep Diving Star Field, when characters in the nearby team use variation skills, they will enter the Unlimited Star Field. All characters in the nearby team within the effective range of Unlimited Star Field will have increased critical hit damage. A brief analysis of the inheritance of Unlimited Star Field and Deep Star Field. All effects of Subterranean.
4. Resonance loop: the stars reverberate
Flaming Star Butterfly: When the normal attack hits the target, a collapse core will be generated and suspended in the air, and evolve into the Flaming Star Butterfly after 6 seconds. The Flaming Star Butterfly will automatically track the target and cause diffraction damage. If the number of collapsing cores on the field reaches 5, the defender's next basic attack will spawn collapsing cores, causing them to evolve into Glory Star Butterfly in advance.
Deduction: When holding 5 pieces of [Practical Data], casting a heavy attack will consume all [Practical Data], pull the surrounding targets, cause diffraction damage, and cause all collapse cores to immediately evolve into shining stars and butterflies.
Evolution: When holding 5 levels of [Practical Data], launching an aerial attack will consume all [Practical Data], cause diffraction damage, and cause all collapse cores to immediately evolve into flaring stars and butterflies. Short-press the normal attack for a certain period of time. Will cast the 2nd stage of basic attack.
Rules for obtaining practical data: [Practical Data] has an upper limit of 5 levels. When the target is hit at the 1st stage, 2nd stage, and 4th stage of normal attack, 1 stage of [Practical Data] will be obtained, and the 3rd stage of normal attack will be obtained. When hitting the target, you will get 2 pieces of [Practical Data]. When you hit the target with an air attack, you will get 1 piece of [Practical Data]. When you dodge and counterattack and hit the target, you will get 1 piece of [Practical Data].
5. Variation skills: This proves
Enlightenment: The shore guardian appears, restores the health of all characters in the nearby team, and summons 5 Dark Star Butterflies. Dark Star Butterflies will automatically track the target, causing diffraction damage. This damage is resonance skill damage.
Insight: During the duration of Unlimited Star Field, the Guardian's variation skill enlightenment is replaced by the variation skill Insight. When cast, the corresponding star field state ends, restoring the health of all characters in the nearby team, and attacking the target to cause diffraction damage. This damage is resonance. Unleash damage, and a critical hit is guaranteed. The variation skill Insight can only be triggered once in the same unrestricted star field.
6. Sustainability skills: double combination
The Guardian summons a Shining Star Butterfly and a Dusky Star Butterfly to surround the characters in the team. They will exist for up to 30 seconds and gain the following effects.
If the character in the team is under attack or being knocked up, clicking to dodge will remove him from the attack or being knocked up state, and the dodge will be considered successful. If he is at low altitude, he will return to the ground. This effect can be triggered at most 5 times.
All characters in the team have increased damage.