The Mingchao version 1.4 update will be officially completed this morning. After this update, many exclusive activities will be launched. Do you know which ones they are? The specific content brought to you below, interested players must not miss it!
Dear Wanderer:
Thank you for your continued attention, version 1.4 of "Dark Night Knocks on the Door of Day" will be available soon!
[Maintenance time & compensation instructions]
✦Update maintenance time: November 14, 2024 04:00 ~ November 14, 2024 11:00 (UTC+8)
✦Update maintenance compensation: Star Sound*300, Crystallization Solvent*2
✦Compensation receiving conditions: Create a character and unlock the [Email] function before 04:00 on November 14, 2024 (UTC+8). The compensation email is valid until the next version update and maintenance
※Depending on the actual progress of the maintenance on the day, the maintenance time may be extended. The project team will make additional announcements and compensation adjustments according to the actual situation.
✦Problem repair compensation: Xingsheng*300
✦Compensation receipt conditions: Create a character and unlock the [Email] function before 04:00 on November 14, 2024 (UTC+8). The compensation is valid until the next version update and maintenance
[Introduction to version content]
✦New characters✦
5-star Resonator "Tsubaki" (Annihilation)
The flower of the Black Sea, a free-spirited, dangerous and charming breeder.
Traveling across Solaris for Darkshore, looking for potential talents. Be true to yourself, don’t look to the past and the future, and just focus on enjoying the happiness of this moment.
✦Fighting style: [Main output] [Quick concert] [Basic attack damage]
※Can be obtained through [Wandering to the End of the Labyrinth] character event.
4-star resonator "Deng Deng" (conductive)
The navigator of Wuwu Logistics and the team leader of the transportation team.
Born in a mountain village in Yuezhou, she is a sincere and enthusiastic girl who shines on others like a little sun.
✦Fighting style: [Main output] [Basic attack damage] [Resonance skill damage increased]
※Can be obtained through [Thunder Rain Season] and [Thousands of Machines Chasing the Starfield] character event summons. After the event, the 4-star resonator "Deng Deng" will permanently join [Character/Weapon Event Summon] [Character/Weapon Permanent Summon] in the next version.
※The 4-star character "Deng Deng" will be put on the shelves of the [Aftermath Coral] store simultaneously, and will be removed from the shelves after the next version.
✦New weapons✦
5-star weapon "Taichun" (Swift Knife)
The seeds of the toon flower that branches out silently. She held the infinite world that bloomed as promised in the palm of her hand, letting the tiny red vines twine and connect with her fingertips.
The vague pain, just like the gravel grinding against the heart, is the proof of meeting each other.
※Can be obtained through the summoning of the [Floating Sounds and Silencing Soldiers·Cutting Spring] weapon event.
4-star activity weapon "Heart Anchor" (Swift Knife)
An anchoring device once used by the White Gatekeepers to stabilize the Heartsphere.
After the white gatekeeper was transformed into the form of a white cat, the appearance of this device also underwent some changes...
※Can be obtained for free by participating in the [Disordered Dream Path] Dream Diving themed event.
✦New plot✦
[Companion Star Mission・Tsubaki] "The Sea of Stars with Forked Paths"
In the Black Coast Flower House, Chun Zheng was quietly staring at the silently swaying plants.
Deep in the sea of stars, the possibilities of countless worlds are intertwined, bifurcated, and interrupted. At the end of the destiny, millions of universes will all reach the same ending.
✦Opening hours: Open permanently after version 1.4 update
✦Opening conditions: The synesthesia level reaches level 14, and the [Tide Mission] Chapter 1 and Act 8 "Walking to the End of the Coast" has been completed.
✦New event✦
[Disordered Dream Path]Dream Diving Theme Activities
The event includes 3 types of gameplay, namely [Deep Dream Journey] [Dream Blockade] [Eternal Night Returns].
In [Deep Dream Journey], the wanderer will assist the white cat in awakening the resonance person who has fallen into a deep dream, and help him escape from the nightmare. During the journey, he will continue to go deep into the dream and discover the truth of the nightmare.
In [Dream Blockade], nightmares have invaded the world and invaded reality in multiple areas. The wanderer needs to go to various areas and use the ability "Dream Speed" given by the white cat to eliminate abnormalities.
In [Reappearance of Eternal Night], the wanderer can freely choose the resonance person, return to the dream of eternal night, and face the nightmare of eternal night again with the blessing of the "Dream Fusion Awareness" ability.
✦Opening time: After version 1.4 update ~ January 1, 2025 03:59 (server time)
✦Opening conditions: Synesthesia level reaches level 17.
※This activity will remain a permanent activity after the limited-time opening ends, and drifters can experience it at any time.
[Falling into a fantasy land] The new content "Dream Gathering" is now available!
New exploration scenes, new enemies, dreams gathering and dispersing, step into many deep dreams to explore deeper secrets!
[Open Resonators] currently available: "Chun", "Lamp", "Shorekeeper", "Glazed Coral", "Encore", "Virina", "Kakaro", "Sunrise", "Mortfield" and "Zhezhi" ""Mutually "Li Yao", "Yuan Wu", "Dan Jin", "Jin Xi", "Chang Li", "Jian Xin", "San Hua", "Wanderer·Diffraction", "Ji Yan", "Yin Lin", "Yang Yang", "Chixia" Angelica dahurica" and "Peach Prayer".
✦Activity time: After version 1.4 update ~ January 1, 2025 03:59 (server time)
[Menghua Gift] Seven-day Sign-in Event
During the event, if you log in to the game every day, you can go to the event interface to receive the sign-in rewards for the corresponding days.
✦Reward content: Floating Gold Ripple*5, Calling Swirl*5
✦Activity time: After version 1.4 update ~ January 1, 2025 03:59 (server time)
[Tide Tide Exploration] Limited Time Exploration Commission Event
Participate in the event and upload your exploration notes to the Wuwu Logistics Vehicle to get rich exploration supplies!
✦Activity time: November 21, 2024 10:00 ~ December 5, 2024 03:59 (server time)
[Imitation Strategy Ⅱ] Limited Time Battle Event
Drifters will be able to enter a special simulation realm and challenge multiple powerful enemies continuously with the blessing of special buffs.
✦Activity time: December 19, 2024 10:00 ~ January 1, 2025 03:59 (server time)
[Laguna Urgent Sale!] Preview Convention Theme Event
Alanna will issue survey tasks every day, and you can get corresponding rewards by completing the questionnaire. The world of Lina Xita is unfolding for you through questionnaires.
✦Activity time: December 12, 2024 10:00 ~ January 1, 2025 03:59 (server time)
[Clamp Fighting Unparalleled Edition] Periodic Challenge Event
Use two teams to enter the simulated battlefield of [First Half] and [Second Half] respectively, and challenge multiple waves of powerful enemies with the blessing of buff entries.
✦Activity time✦
Clamp Fierce Fighting Warriors Edition Ⅰ: After the 1.4 version update ~ December 12, 2024 09:59 (server time)
Clamp Fighting Warriors Edition II: December 12, 2024 10:00 ~ January 1, 2025 11:59 (server time)
※This event is a limited-time beta of the new challenge gameplay, and the subsequent experience will continue to be improved based on feedback from drifters.
✦Other brand new content✦
✦Newly added sound skeleton alien phase: [Alien phase·Liaozhao Riding]
✦New system: [Weapon Projection]
✦Newly added weapon projections: "Projection - Heart Anchor" movable weapon projection, "Projection - Mental Image" series of transparent weapon projections
[Version adjustment and optimization]
✦Characters & Weapons✦
- Added a [Brief Description] switch on the [Skill Details] interface of the Resonator. When turned on, some complex descriptions of skills can be omitted.
- Optimized and adjusted the skill description text of the resonator "Yin Lin", and added the description of the damage types of "Thousand-Faced Phantom" and "Punishment Mark" under the resonance circuit. This adjustment does not affect the actual effect of the skill.
- Optimized and adjusted the performance of some actions of the resonator "Yinlin".
- Optimized and adjusted the text expressions in [File]-[Experience]-[Resonator Story] of some empathizers.
✦System✦
arms:
Added [Weapon Projection] system
- When [Weapon Projection] is equipped, the appearance of the current resonater's weapon will be displayed in the appearance of [Weapon Projection].
- Equipping [Weapon Projection] will not affect the performance of the currently equipped weapon.
- You can hide or partially hide the appearance of the weapon currently equipped by the character by equipping [Transparent Weapon Projection]
※You can participate in the [Disordered Dream Path] dreamland deep dive themed event to get the 4-star weapon projection "Projection·Heart Anchor" for free, or you can participate in the new [Deep Falling Wonderland] exploration in version 1.4 and get a full set of "Projection· "Mental Image" series of transparent weapon projections.
map:
- Added the [Quick Travel] function to the activated [Silent Suppression] and [Destroying Strong Enemies].
- Added the [Enrichment Area] tracking function for some [Food] and [Medicinal Materials].
- Added [Secret Entrance] icon display in some underground areas of [Hukou Mountain Range] and [Chengxiao Mountain].
- Added [Layered Map] display for some underground areas of [Hukou Mountain Range] and [Chengxiao Mountain].
- Added the [Tracking] function in the map interface to be displayed as an icon in the [Main Interface]. For example, when tracking [Shifang Pharmacy], the main interface will display the [Shifang Pharmacy] icon, direction and distance.
account:
Added official community [Kuji District] jump page under some channels
- After completing the jump to [Library Block] on the page, return to the game to receive rewards such as star sounds.
✦Nurture✦
Voice enhancement:
Added voice enhancement [stage placement] option
- Added [Stage Put] in the placement mode to put in materials that will upgrade the sound skeleton to the latest tunable level (5/10/15/20/25)
- When placing materials, you can choose [Reinforcement Materials Only] or [Reinforcement Materials and Sound Bones].
Receive copy rewards:
Added the function of receiving double the dungeon rewards of [Lectin Domain], [Simulation Domain] and [Silent Suppression].
- When completing the challenge of [Condensation Realm] [Simulation Realm] [Silent Suppression], you can choose to consume double [Crystal Wave Plate] to obtain the corresponding double reward.
※When the [Special Training] [Echo of Echoes] [Cleaning of Sound Strings] event is started, priority will be given to using the double claim times of the event. Only after the double claim times of the event are consumed, the double claim of the dungeon reward can be obtained.
✦How to play & activities✦
- Added some mission types of [Return Mission] in [Sea Song Ensemble] return system.
- Optimized and adjusted the distribution of enemies in the [Lectin Field] and [Simulation Field] challenges so that they appear more densely.
- Optimized and adjusted the game experience related to the gameplay in the [Jiwen Mission] "Blue Echo Lost in the Sea Breeze" series of missions.
- Optimized and adjusted some skill descriptions of some characters in the [Character Upgrade] interface during the [Descent into Wonderland] event.
✦Control✦
- Added [Operation Preferences] optional setting in [Settings]-[Keys] option.
- Optimized and adjusted the input dead zone of the left and right joysticks when an iOS device is connected to [Controller Mode] to make it consistent with PC and Android devices.
✦Interface✦
- Added a prompt pop-up window when logging into the game, which will display the current number of [Crystal Wave Plate] and [Crystal Element].
- Added [pop-up] information when absorbing sound skeletons, which will display the properties of the sound skeletons and the chorus effect at the same time.
- Added text display corresponding to the [Persistence Skill] icon on the [Character]-[Skill] interface.
- Optimized and adjusted the settlement interface when completing various challenges and receiving rewards.
- Optimized and adjusted the interface jump logic in [Tower of Adversity], allowing you to view team details and adjust formations without exiting [Tower of Adversity].
- Optimized and adjusted the [Resistance] display of the challenge object in the enemy details interface of [Deep Tower of Adversity], so that multiple [Resistance] information can be displayed.
- Optimized and adjusted the red dot display rules of the [Character] interface.
- Optimized and adjusted the expand button on the [Character]-[Skills] interface so that the skill comparison details will be displayed first after opening.
- Optimized and adjusted the display effect of some prop icons.
- The [Chat] button in the mobile custom button has been optimized and adjusted to support customization.
✦Image & Performance✦
- Added the recommendation function of [Settings]-[Image]-[Graphics Quality Preset] option. The system will make setting recommendations in [Ultimate Performance] [Performance Priority] [Balance] [Image Quality Priority] according to your configuration.
- Added a selection process for image settings when creating a character for the first time. This option can be changed later in the settings system.
- Added the [Auto Adjustment] optional setting of the [Image] option on the mobile terminal.
※After turning on this option setting on the mobile terminal, when the device is running a game with too high a load and the temperature is overheated, the system will automatically reduce the maximum frame rate and maximum image quality to reduce the occurrence of lagging and other situations.
- Optimized and adjusted the performance issues of some Android models.
- Optimized and adjusted the maximum frame rate option of image options under Android devices, adjusting the [45 frames] option to [40 frames]. When this option is used, it will more effectively reduce the device load and reduce the occurrence of overheating.
- Optimized and adjusted the in-game resolution settings on PC devices. After the 1.4 version update, after adjusting the resolution in [Settings] - [Image] - [Resolution], when switching from [Full Screen Mode] to [Window Mode], the last adjusted resolution will be applied.
- Optimized and adjusted the operation mode of shader compilation processing on PC devices. Compilation has been adjusted from synchronous compilation after entering the game to compilation on the title screen to reduce screen anomalies, lags, etc. caused during compilation processing.
✦Others✦
- Optimized and adjusted the display position of some NPC names to avoid being obscured by the model.
- Optimized and adjusted the description text of some game settings and functions.
【Problem fix】
Characters & Weapons
- Fixed the issue where the actual effect of the inherent skill [Target Focus] of the resonater "Yin Lin" is inconsistent with the skill description.
※We sincerely apologize for the inconvenience caused to Drifters while this problem exists. We will issue the following additional compensation for the impact of this problem. Thank you Drifters for your support and understanding of "Ming Tide"!
✦Compensation content: Star Voice*80
✦Receipt conditions: Create a character and unlock the [Email] function before 04:00 on November 14, 2024 (UTC+8). The compensation email is valid until the next version update and maintenance
- Fixed the issue where the duration of the special effects of the Resonator "Shorekeeper" is inconsistent with the duration of the skill after the Resonance Liberation [Terminal Loop] is cast under certain circumstances.
- Fixed the issue where the terminal model of the Resonator "Shorekeeper" would behave abnormally under certain circumstances on the [Resonator] interface.
- Fixed the issue where some attack skills of the resonators "Xiangli Yao" and "Yangyang" could not correctly trigger the [Star Domain] skill effect of "Shorekeeper"'s resonant liberation under certain circumstances.
- Fixed the issue where the effect of the [Mind's Eye·Zheng] skill may appear abnormally under certain circumstances in the "Long Distance" of the Resonator.
- Fixed an issue in which the resonance liberation animation of the resonater "Long Distance" would behave abnormally under certain circumstances.
- Fixed the problem of abnormal performance of some actions of the resonater "Jin Xi" during the [Riding Sky] state.
- Fixed the issue where the effect of the unique skill [Yunfeng Gathering] of the resonator "Jiyan" could not be triggered by some voice skeleton skills.
- Fixed the issue where the [Restore HP] effect in [Frequency Gap Echo] would abnormally take effect multiple times under certain circumstances after the resonator "Amagi" casts Resonance Liberation.
- Fixed the issue where character skill special effects would be missing or skills would behave abnormally after performing [Fast Travel] under certain operations.
- Fixed the issue where camera performance may be abnormal when the character moves after ending the battle in some cases.
Enemies & Voices
- Fixed the problem that in the battle on the second floor of [Tower of Adversity] - [Overload Zone] - [Tower of Echoes], there is a chance that the enemy model does not disappear normally after defeating the enemy.
- Fixed the problem that in the battle of [Holographic Strategy・Assault]-[Sho Thunder Scale], there is a chance that the [Resonance Level] does not recover normally after the enemy recovers from the [Paralysis] state.
- Fixed the issue where when using the Sound Skeleton skill to transform into [Cloud Flash Scale], there is a probability of being unable to exit the transformation state in some cases.
system
- Fixed the issue where the number of [Coins] that can be obtained and the actual number dropped in the dungeon when the dungeon in [Sora Guide] - [Periodic Challenge] - [Lectin Field] is [Sora Level 8] is displayed. Inconsistency issues.
- Fixed the problem of incorrect classification in the [Sola Guide]-[Afterimage Exploration]-[Filter] function.
- Fixed an issue that would cause the character's movement speed to be abnormal under certain circumstances after turning on [Exploration Roulette].
- Fixed the issue where in the [Multiplayer Game] mode, the current location icons of multiple friends would be abnormally displayed in the [Map] in some cases.
- Fixed the issue where when exiting the [Multiplayer Game] mode, there is a probability that the loading progress will be abnormal in some cases, resulting in the inability to exit.
- Fixed the issue where in the [Multiplayer Game] mode, under certain circumstances, the [Unconscious] interface would not disappear properly after the character lost consciousness and recovered.
- Fixed the issue where the [Resuscitate] button did not appear normally under certain circumstances after the character lost consciousness.
- Fixed the issue where the skill icon was not displayed correctly when the [Dodge] custom key position was set to [LB+D-pad Down] when using a controller device.
- Fixed an issue where the actual effect did not take effect correctly after changing [Settings]-[Target Selection and Switching] to [Tap R to lock the target, tap R again to unlock it] when using a mobile device to connect a controller.
- Fixed an issue where the device may vibrate abnormally when using a controller device on some Android models.
- Fixed the issue where the red dot prompt of the [Chat] function could not be eliminated in some cases.
- Fixed the issue where some mobile devices may have a brief black screen when opening the [Settings] interface.
- Fixed the issue of abnormal animation playback in the [Resonator Image Book] interface when switching to the resonator "Virina" in some cases.
- Fixed the problem of incorrect order of pictures in the chapter "Riding in the Sky and Awakening from Insects in Past Years" in the [Illustrated Book of All Things] - [Photos of the Past] function.
- Fixed known text errors in some functions.
How to play & activities
- Fixed the problem that in the [Silent Zone] gameplay, after clicking on the [Zone Mechanism] interface for the first time and closing it, it cannot be opened again.
- Fixed the issue where an abnormal pop-up window would appear when approaching the [Rapid Fire Target] gameplay in the big world when the [Auxiliary Machine and Shooting] function is not unlocked.
Task
- Fixed the issue where in the [Tide Mission] "What's Hidden Between the Waves" mission process, after cleaning up the data contamination, some stone pillars still showed the presence of contaminants. This problem is a display problem and has no actual impact on the task process.
- Fixed an issue in which during the mission process of [Journal Mission] "The Blue Echo Lost in the Sea Breeze - Part 1", there is a chance that the [Migrating Fish] guidance will stop midway after talking to "Ku Coco".
- Fixed the issue where health points were not deducted normally when colliding with obstacles after transforming into [Ride of the Burning Light] during the mission process of [Dangerous Mission] and [Mission Must Be Achieved].
- Fixed the issue where the NPC models in some scenes were abnormally floating during the mission process of [Companion Star Mission] "Little Lamb Mea's Adventure".
- Fixed the issue where the guidance icon of [Daily Mission] did not disappear normally after talking to NPC "Lang Sheng" in the [Daily Mission] "Undercover Actor" mission.
scene
- Fixed the issue where the level 120 afterimage [Mountain Guard] may sink underground in some cases in the [Dark Coast]-[Bottoms of Tatis] area.
- Fixed the issue of some NPC models floating in the air and NPC actions acting abnormally in the [Dark Coast]-[Dark Coast Islands] area.
- Fixed the issue where an abnormal screen flickering may occur when using an iOS device and playing "Teleport Connection" under specific frame rate settings in the "Dark Coast" area.
- Fixed the issue where some scene models were not visible on iOS devices in certain areas of [睝瑑]-[Grudge Ze].
- Fixed the problem of abnormal movement speed of some NPCs in the [睝龙]-[Jinzhou City] area.
- Fixed an issue where NPC models in some areas behaved abnormally.
- Fixed some known problems of mold penetration and floating items.