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1. Lineup composition: main c Ahri, Belvis paired with Sett, Gem, Shen, Big Head, Thane, Ryze, Sword Demon to form 3 Io, 2 Bastion, 2 Oracle, 2 Mage, 2 Overlord
Lineup interpretation: Rely on Tahm's 3 economic enhancement to directly pull 9 in 4-2 to play in the 9th Five-Year Plan. You need to control your losing streak and blood volume, otherwise your health volume will be too low and you will die without getting the d card. After 9, there is a risk of insufficient money to compensate for the quality. But as long as the blood can be stabilized and the follow-up d reaches two stars for all members, most of the lineup will be random kills, and there is still a chance to catch up to 3 stars and 5 charges.
2. Equipment selection
Prioritize Ahri's activation and damage output and Belvez's Sheep Knife, Drinking Blood, and then add the third output item and the main tank meat item.
Ahri recommends Blue Tyrant Talisman, Hat, and Magic Explosion; as an alternative, Archangel, Defense Breaker, Azure Dragon Sword, and Helmet
Cautiously recommend Plate Armor, Outlaw, and Crown Guard; Alternative Helmets, Steadfast Heart, and Redemption
Deputy C Belvis recommends Sheep Knife, Blood Drinker, and Bloody Hand; alternative options include Giant Kill, Justice, Night Blade, Mercury, and Endless
Vice C Sword Demon recommends Endless, Blood Drinking, Bloody Hands; Alternative Justice, Murderous Sword, Titan
3. Site recommendation
Sword Demon and Belvis stand next to each other, allowing Belvis to gain the Sword Demon's dark descendants to increase blood and suck blood.
4. Recommended by Hex
For hero power, choose Tahm Kench. The 2-1 paid loan for Tahm Kench enhancement will not be wiped out. Choose any other economy. For gold enhancement, heavy investment will not be taken. High-cost affinity is generally not taken. High-cost affinity is generally obtained. Go after the 3-star 4-cost one, unless there is a hedge fund or economic city-state, which can be obtained when the economy is very good. You won’t get the half-price refresh of Color Enhancement 2-1, and you won’t get the golden eggs of 4-2 generally.
5. Practical operations
In the wild monster session 1-4, we can use Crocodile or Sword Girl to stand on the far right side of the first row and single-handedly challenge wild monsters for 10 yuan of interest. It's best to give them a belt or armor, otherwise there's a chance you'll lose. In the next two stages, you can choose to go straight to an empty city and suffer a 5-game losing streak. After losing 2-6, you can keep cards to fight wild monsters.
In the third stage, you are stuck on interest to increase the population. There is no need to continue the deliberate losing streak. Normally, the lineup should be replaced with as many monsters as possible.
4-2 directly pulls 2 stars for the 9 big D lineup. Be careful not to go for the big head when playing the D card. Don’t buy the skills for the big head turret first. Wait until the main C and main tank have two stars before buying the turret skills. After all players have 2 stars and there are no 3 stars, the 4 and 5 charges are high chances of winning the game.
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