The new supervisor of Identity V, Hustle, will be officially launched on the joint research server on November 4th. The official has also officially announced the skill mechanism of the new supervisor. The following is the specific content for you. Interested players must not miss it!
The new regulator-Hustle will be launched on the joint research server on November 4th
[External characteristics] The final stage
The stage at the foot of the hustle and bustle consists of areas affected by three different bomb effects. The three areas always maintain a fixed orientation and do not change with their own movement. Survivors will receive different negative effects when they are in different stage areas:
Fireworks Stage: Survivors cannot use handheld objects.
Dry Ice Stage: The interaction speed of survivors’ panels and windows is reduced by 15%, and the speed of deciphering cipher machines and opening doors is reduced by 30%.
Clay Stage: The movement speed of survivors is reduced by 15%.
After leaving the stage, the negative effects on the survivors will still last for 1 second.
【External characteristics】Happy time
Hustle moves extremely fast, and its attacks cannot directly cause damage. Each time an attack hits a survivor, a corresponding type of fright mark will be applied to the survivor based on the stage area where the survivor is located. When three different types of fright marks accumulate, a fear burst will occur, causing a normal attack damage to the survivor and clearing all fright marks. This damage can cause fear and shock, and you will also enjoy the damage bonus of the talent - Retention. The fright mark will last for up to 60 seconds. If the attack hits a survivor, the fright mark's existence time will be refreshed. After an attack hits a survivor, it will not enter the attack hit recovery action, but will only enter the attack miss recovery action. You can move during the attack miss recovery phase, and your movement speed is reduced by 70%.
[Entity Ability] Finale around the scene
Rotate the stage under your feet 120 degrees clockwise, and you can rotate the stage again within 1 second.
[Entity Ability] Double Surprise
Choose a location up to 42 meters away and release a clone of yourself. When Hustle attacks, the clone also attacks.
The position of the clone can be adjusted while the clone exists.
The clone can last up to 10 seconds.
[Physical Ability] Trapeze
Quickly sprint forward for a certain distance. If you encounter a survivor or an obstacle that can be climbed, you will quickly jump over the obstacle.
[Entity Ability]Happy Hour-Advanced
After being harmed by a fright mark, a survivor will regain the last fright mark applied.
The above is all about the Noisy Skills of Identity V. I hope it can be helpful to all players. If you want to know more game strategies and information, please continue to pay attention to the source code game.