The editor of Downcodes learned that researchers from Hong Kong University of Science and Technology, University of Science and Technology of China and other institutions have developed the GameGen-X model, which is a diffusion transformer model that can generate and interactively control open-world game videos. This model can independently generate open-world game videos containing innovative characters, dynamic environments, complex actions and diverse events, and supports user interaction, allowing users to experience the fun of game planning. The emergence of GameGen-X brings new possibilities to game development, and also provides a new method for game content design and development.
GameGen-X can generate open world game videos by itself, and can simulate various game engine functions, including generating innovative characters, dynamic environments, complex actions and diverse events. It can also interact with you, allowing you to experience the thrill of being a game planner. .
In the second stage, to achieve interactive controllability, the researchers designed the InstructNet module, which integrates experts in multi-modal control signals related to the game.
InstructNet allows models to adapt latent representations based on user input, thus unifying character interaction and scene content control in video generation for the first time. During the instruction fine-tuning process, only InstructNet is updated, while the pre-trained base model is frozen, which enables the model to integrate interactive controllability without losing the diversity and quality of the generated video content.
Experimental results show that GameGen-X performs well in generating high-quality game content and provides excellent control over the environment and characters, outperforming other open source and commercial models.
Of course, this AI is still in its infancy, and there is still a long way to go before it can truly replace game planning. But its emergence undoubtedly brings new possibilities to game development. It provides a new method for game content design and development, demonstrates the potential of generative models as an auxiliary tool for traditional rendering technology, effectively integrates creative generation and interactive functions, and brings new ideas to future game development. possibility.
Project address: https://gamegen-x.github.io/
Although GameGen-X is still in its early stages, its potential in game content generation and interactive control cannot be ignored. In the future, with the continuous development of technology, GameGen-X may become an important tool in the field of game development and completely change the game development process. Looking forward to the future development and application of GameGen-X!