The Oasis world model, jointly launched by DecartAI and Etched, aims to run Minecraft games similar to Minecraft without the need for engines, logic or code, has attracted widespread attention. However, its low resolution, low frame rate, and severe AI hallucination problems have led to extremely poor gaming experience and raised questions about originality and copyright. This article will deeply analyze the shortcomings of Oasis and explore the challenges faced by AI-generated games and their gaps with traditional game engines.
AI company DecartAI and Etched recently launched a world model called Oasis, claiming to run a game similar to Minecraft without a game engine, no logic, no code. However, this AI-generated "game" has caused widespread criticism and controversy.
The picture quality of Oasis is disappointing, with a resolution of only 360p and a frame rate of as low as 20FPS, not even as good as Nintendo's 64-era games. What’s more serious is that the AI model has significant hallucinations, resulting in extremely unstable gaming experience. Players cannot perform complex operations, and even in simple excavation actions, they are often accidentally teleported back to the ground. In addition, objects in the game environment lack durability and the player's construction results cannot be saved.
Although Oasis claims to open source code, the outside world has questioned its infringement. The project was trained using OpenAI's Minecraft VPT dataset, which contains 70,000 hours of online video data, most of which came from Minecraft. This has attracted attention to the originality of the model.
While many AI enthusiasts believe that applying AI technology to classic games such as Counter-Strike: Global Offensive and Doom is an advancement in the game, for most players, real game engines and hardware devices are still The most reliable and efficient way to experience games. Although AI-generated games can mimic the elements of existing games, they lack depth and originality.
The launch of Oasis once again highlights the challenges facing AI technology in the gaming field. Although AI can generate some simple game elements, it still requires human creativity and technology to create truly complex and original games.
In short, although the emergence of Oasis demonstrates AI's exploration in the gaming field, it also reveals its current technological limitations. In the future, the application of AI in the gaming field still needs to overcome technical bottlenecks and pay more attention to originality and user experience in order to truly change the gaming industry.