There will be many DNF users who still don’t know the DNF Destiny’s Choice Showy Routine Clearance Strategy. Now let the editor of Source Code.com write the “DNF Destiny’s Choice Showy Routine Clearance Strategy”. Interested children can take a look at it together. I hope it can help. It’s up to you.
"DNF" Destiny's Choice show-passing strategy
The answer to clear Destiny: "Thorns Reverse the Injury Flow"
Entering the copy of Destiny Choice, there are first two cards for players to choose from. The left side has a higher increase, but involves fewer attributes; the right side has a lower increase, but involves more attributes. The difference is not big, just choose any one!
The real difference is that after selecting the card, 5 pieces of equipment will appear. This is the biggest difference from 1.0!
It is very important to choose this piece of equipment, because it basically represents the genre route you will take in the future. Now do you know why this is the "first set of clearance answers"? Because we need to use "Thorns" here, other equipment may also have corresponding special routines, we will talk about it later!
"Sky of Thorns" does not add any damage-related attributes. This may be the first equipment that everyone wants to eliminate in regular dungeons, but here it has a miraculous effect, with a defense power of +100000. There is not a single monster around the character, and the defense The force is increased by 1000, and it will reflect the damage received by the character!
Then there is only one thing we need to do: enter the picture and get beaten!
You will find that the rebound damage is higher than your skill damage, and as we continue to choose cards to increase defense, the rebound damage will become higher and higher until later, when the monster touches you, it will die. Got it!
The disadvantage of this system is that the rebound damage in the early stage will be relatively slow, and monsters need to hit you to be effective, but the monsters are relatively stupid, so it takes time; in addition, there seem to be very few health recovery equipment in the dungeon, so it is recommended for everyone to use The wet nurse uses the "thorns counter-injury flow" to restore blood to herself, and the clearance efficiency is more ideal.
The advantages are obvious. If you take the conventional output route, although you are very happy, you will start to scrape after reaching the 3rd stage. In the 4th and 5th stages, you can only rely on "grinding", and you will die if you don't pay attention. , but the "thorns counter-injury flow" is different. Hitting me is equivalent to hitting yourself. The higher the monster's damage, the higher the rebound damage. You can easily pass the 4-5 stages!
To add to the general idea of the event, if you just want to get Myth Conversion Coupons, you don’t actually need to think about these routines. Just spend 3-5 minutes every day to clear the first three stages and you’re done. The materials are enough for you to redeem the conversion coupons every week. , as well as platinum badges and +10 boost coupons.
(It should be noted that with the Tuesday update on 9.14, we only need 2 days to redeem the first conversion coupon, and then wait until Thursday to redeem the second one. Don’t waste materials in exchange for other fancy props)
The reason why the routine is recommended is to make everyone have more fun. After clearing 5 stages, you can also unlock the "7 Original Sins". After clearing the original sin difficulty, there is a chance that the hidden aura "Pureblood Aura" will be revealed. This aura Although there are no attribute blessings, the appearance is definitely first-class, and it is tailor-made for the Nuannuan party!