I believe that there are many Thunder Strike users who want to know the Thunder Strike routines and combat techniques. Now the editor of Source Code Network has shared the "Thunder Strike routines and combat techniques". Interested children should take a look at it. Hope it helps you.
Fighting routines and combat skills:
dodge flow
I found that many newbies don't know how to deal with the dodge flow when they encounter it. They are often tricked into using empty moves and then get reversed.
There is actually a trick to playing dodge style, that is, when you draw the sword, you must turn into a running state and stick to it, so that you can definitely get an A.
But there is still a big premise that the two sides are close enough. If the opponent only moves back or jumps once during two consecutive rounds of block + counterattack loops during the battle, then the distance may not stick.
In this situation, as long as you make a fake move with the next sword, the opponent will be deceived into dodging. If you are not good at it, you can even deceive the opponent into attacking.
At this time, it all depends on whether you want to hit him with a knife or press your voice, because when the speed difference between the two sides is really too big, you will definitely not find a flaw and kill the opponent in one go. You will usually rely on grinding until you lose your stamina.
Lazy person's summary: When attacking the opponent, you must maintain a running posture. When the opponent dodges, use feints to burn up the opponent's physical strength.
Rapier+Second wind
Many newbies will tremble when encountering a bayonet, but this is actually related to active and passive. First of all, it is best to have a concept. 94 There is absolutely no advantage in this game if you don’t have the initiative to attack, so don’t keep retreating without doing anything. Counterattack.
Then when encountering this style, I often get poked a few times, which puts me at a disadvantage in physical exchanges, and then I am monitored all the way to death, but the stabbing sword is actually not that scary.
Let me first briefly outline the rules of engagement. First of all, the thrust of the sword is really fast and it is absolutely impossible to judge whether the opponent is feinting from a distance. Therefore, if the situation allows, keep keeping the distance, but try not to make a move. Basically, unless the opponent is too sticky, you will never be able to kick.
Then find a way to use block + counterattack to consume the opponent's physical strength. If you exchange physical strength with a sword and a two-handed weapon, you will definitely lose. Don't think too much, and then wait until the physical strength exchange feels like there is enough advantage. Every time the opponent deflects, use deflection to wash it back. . In this way, you will still have the advantage by burning each other's physical strength, but the sword thrust will become more and more dangerous.
When you find that the opponent no longer deflects each other, but instead uses block or morph, you will know one thing. You are almost winning. Then continue to block + counterattack until the opponent's weapon flies away.
Let me add one detail here. If the opponent doesn't dare to stick to you and keep keeping distance and wants to get back, don't hesitate to go over with A and let him block. Anyway, exchanging physical strength with two-handed weapons is definitely an advantage. However, some rapier players will stab you directly when you enter the shooting range, so please pay attention to this.
If you master these points and still get stabbed, there are only two possibilities:
1. The opponent is not stabbing the sword without thinking.
2. You are not wearing armor.
When encountering the former, the fighting style is almost the same, except that the opponent has more movements and is less likely to deflect and change bodies with you. In the end of the battle, it is just a matter of the number of your mistakes and the speed at which he consumes his body.
If it's the latter, can you please put on some clothes? The sword is really meant to punish naked men, so don't be surprised if you lose.
In addition, because the rapier is too fast and the weapon is not fast enough, try not to use morph. Players who experience a stuck scroll wheel are wasting their energy.