Many Diablo Immortal players still don’t know what the attributes of Diablo’s Immortal Blessings are. The following is the “Blessing Attributes Guide” introduced by the editor of Sourcecode.com. If you are interested, read on. Well, maybe it can help everyone.
"Diablo: Immortal" Blessing Attribute Guide:
1. Prayer Attributes
After the player selects a heirloom weapon, he must use blessings to trigger the heirloom attributes. The blessing attributes are attached to the equipment.
Players can see the legacy attributes and blessing attributes on the left side of the resonance attribute on the character panel.
When wearing multiple pieces of equipment with blessing attributes at the same time: blessings with different triggering methods are triggered independently. The trigger rate of similar trigger methods is calculated additively. For example, two similar triggers with 50% blessing can achieve 100% trigger. When there are multiple different types of blessing effects at the same time, the cooling time is calculated independently for each triggering method.
2. Trigger conditions
Gold and legendary equipment have a chance to gain the blessing attribute, while legacy weapons will not have the blessing attribute.
Only the main hand, off-hand, helmet, breastplate, shoulders, and pants can be randomly assigned the blessing attribute.
3. Summary of effects
1. When releasing a basic attack, there is a 2.5% chance of triggering the currently selected legendary attribute, once every 120 seconds.
Only the player's normal attack triggers, not the summoned attack.
2. When causing damage, there is a 2.5% chance of triggering the currently selected legendary attribute, once every 120 seconds.
This blessing can be triggered by basic attacks and skills.
3. When defeating an enemy, there is a 25% chance of triggering the currently selected legendary attribute, once every 120 seconds.
Effective on summons.
3. When releasing the displacement skill, there is a 50% chance of triggering the currently selected legendary attribute, once every 120 seconds.
4. When controlling an enemy, there is a 50% chance of triggering the currently selected legendary attribute, once every 120 seconds.
Only hard control (dizziness, immobilization, fear, taunt) triggers. Cold, slowdown, and knockback are not triggered.
5. When adding buffs to teammates, there is a 50% chance of triggering the currently selected legendary attribute, once every 120 seconds.
6. When summoning a creature, there is a 25% chance of triggering the currently selected legacy attribute, once every 120 seconds.
Creation creatures are summons.
7. When attacked, there is a 2.5% chance of triggering the currently selected legendary attribute, once every 120 seconds.
8. When not being attacked and causing damage within 5 seconds, there is a 5% chance of triggering the currently selected legendary attribute, once every 120 seconds.