How to play the Level 21 Command Array in Boom Beach? There are many ways to match the 21 formation. Today, the editor will bring you a very powerful level 21 command formation. You can directly refer to the strategy below for the lineup matching, which can help you quickly understand the level 21 commander. The matching gameplay of the divine formation.
Recommendations for the best formations in Boom Beach 21 books
1. 21 best formations
The editor analyzes the main offensive arms in the 21 books: Fire tank flow, foot doctor girl flow, medical tank flow, savage flow, and fat girl flow.
This formation can mainly defend against barbarians and medical tanks, but is relatively weak against several other types of troops. However, it is a bit difficult to win 21 defensive formations without damage. Everyone can receive diamonds and intelligence. The defensive formation in the picture does not have prototype defensive weapons, and the addition of two level 3 detonators can very effectively restrain the enemy's attack.
Detailed explanation of formation
1. The key to preventing savages in this formation is the mortar. The placement of the mortars is very critical. It avoids the range of the detonation bombs, but it can hit the savages at a glance. A high-level mortar can kill a group of savages in one shot. .
2. The tank tank cannot win this formation without taking drugs. The five large level 15 cannons plus the small cannon at full level are each a fatal threat to the tank.
3. The best thing for the step doctor girl is to add two detonating bombs, and the positions should be far apart to prevent one detonating bomb from hitting the detonator, rocket or chrysanthemum.
2. 21 defensive formations
21 copies. Sniper tower 17, mortar 15, giant plus 9, small plus all 14+, machine gun 14, flamethrower 19, rocket 8, blast 5. There is no prototype.
This array can collect diamonds 90% of the time. The remaining 10% are those who take medicine after taking medicine. Half of them cost a tank.
This formation will test the operation of tank players, because it is easy for the tank to accidentally enter the attack range of the small plus in the middle and the giant plus on the opposite side. If it is not guided in advance and two shells come over, the tank will turn into smoke. (The sniper tower above can do last-ditch damage to tanks with residual health)
After talking about tanks, let’s talk about savages. When the savages land, almost all players will clean up the high-explosive ones. When the savages rush to the base, they will step on two rows of mines, forcing the enemy to spend 6 more energy to replenish medical treatment. (The low-level savages were almost wiped out when they were struck by thunder) The flames on both sides will focus on the savages in two corners of the base, and the effect is very good. At least a third of the enemy was killed.